|ReleasedLast Release||Dec 2014|
Maintained by Unclaimed.
|LOCLines of Code||222|
Although the UIColor class comes with built in convenience methods for producing standard colors, most of these colors are too bright and gaudy for any real use other than prototyping. So, here's a category for UIColor that adds 20 new colors that developers may actually want to use in a real app, based off the current trend of flat UI color schemes. It's called UIColor+MLPFlatColors.
UIColor+MLPFlatColors is a category for UIColor that adds 20 new class methods that produce colors designed for flat interface designs. It also adds some methods for choosing a random color out of these 20 new colors, and a macro for converting hex values to an RGB color.
Add the UIColor+MLPFlatColors header and implementation file to your project. (.h & .m)
After doing that, you'll be able to produce flat colors by calling the class methods defined in the MLPFlatColors category. Each flat color method is prefixed with the word "flat" for easy recognition in Xcode's code complete.
You can also produce random flat colors with these methods:
+ (UIColor *)randomFlatColor;
+ (UIColor *)randomFlatLightColor;
+ (UIColor *)randomFlatDarkColor;
UIColor+MLPFlatColors uses the MIT License:
Copyright (c) 2013, Mainloop LLC
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.