|ReleasedLast Release||Dec 2014|
Maintained by Unclaimed.
WARNING: This is a beta release of the Spotify iOS SDK, and can stop working at any time. This SDK release is not suitable for publicly released applications.
Welcome to Spotify iOS SDK! This ReadMe is for people who wish to develop iOS applications containing Spotify-related functionality, such as audio streaming, playlist manipulation, searching and more.
We're releasing this SDK early to gain feedback from the developer community about the future of our iOS SDKs. Please file feedback about missing issues or bugs over at our issue tracker, making sure you search for existing issues and adding your voice to those rather than duplicating.
For known issues and release notes, see the CHANGELOG.md file.
IMPORTANT: This SDK is pre-release software and is not supported, and must not be shipped to end users. It will stop working in the future.
For the beta release, please use the following OAuth credentials:
These credentials will be invalidated when the beta period is over. At this point, you'll be able to request your own personal credentials for future use.
Getting the Spotify iOS SDK into your applcation is easy:
Spotify.frameworklibrary to your Xcode project.
-ObjCflag to your project's
Other Linker Flagsbuild setting.
AVFoundation.frameworkto the "Link Binary With Libraries" build phase of your project.
#import <Spotify/Spotify.h>into your source files and away you go!
The library's headers are extensively documented, and it comes with an Xcode documentation set which can be indexed by Xcode itself and applications like Dash. This, along with the included demo projects, should give you everything you need to get going. The classes that'll get you started are:
SPTAuth contains methods of authenticating users. See the "Basic Auth" demo
project for a working example of this.
Note: To perform audio playback, you must request the
login scope when
SPTAuth. To do so, pass an array containing the string
-loginURLForClientId:declaredRedirectURL:scopes:. The supplied demo
projects already do this.
SPTRequest contains methods for searching, getting playlists and doing
metadata lookup. Most metadata classes (
so on) contain convenience methods too.
SPTTrackPlayer is a class for playing track providers (currently
SPTPlaylist) with basic playback controls.
gives you more direct access to audio streaming if you need it.
CocoaLibSpotify is based on the libspotify library, which contains a lot of legacy and is a very complex library. While this provided a great deal of functionality, it could also eat up a large amount of RAM and CPU resources, which isn't ideal for mobile platforms.
The Spotify iOS SDK is based on a completely new technology stack that aims to avoid these problems while still providing a rich set of functionality. Due to this new architecture, we took the decision to start from scratch with the Spotify iOS SDK's API rather than trying to squeeze the new technology into CocoaLibSpotify's API. This has resulted in a library that's much easier to use and has a vastly smaller CPU and RAM footprint compared to CocoaLibSpotify.
The Spotify iOS API does not have 1:1 feature parity with CocoaLibSpotify. It contains functionality that CocoaLibSpotify does not, and CocoaLibSpotify has features that the Spotify iOS SDK does not. We're working to close that gap, and if there's a feature missing from the Spotify iOS SDK that's particularly important to you, please get in touch so we can prioritise correctly.
Due to the API and feature differences between CocoaLibSpotify and the Spotify iOS SDK, we understand that migration may be difficult. Due to this, CocoaLibSpotify will remain available for a reasonable amount of time after this SDK exits beta status.