TestsTested | ✗ |
LangLanguage | Obj-CObjective C |
License | MIT |
ReleasedLast Release | Dec 2014 |
Maintained by Unclaimed.
Simple, helpful library for using your Objective-C variables within a bundled AppleScript or OSAScript.
Apple provides NSAppleScript and OSAKit for executing AppleScript in Cocoa, but there is no clear way to execute a script with variables from your Objective-C code, unless you do a long-ass [NSString stringWithFormat:]
like this
NSString *scriptString = [NSString stringWithFormat:@"\
tell application \"Wirecast\"\n\
set myDoc to last document \n\
set desired_shot to the shot named \"%@\" of myDoc\n\
set normal_layer to the layer named \"normal\" of myDoc\n\
set the active shot of normal_layer to the desired_shot\n\
end tell", shotName];
JCAppleScript attempts to provide a simple, sane way of adding AppleScript files to you App bundle and executing them while optionally inserting your Objective-C variables into the script before executing it.
Please fork and submit pull requests if there are additional features or improvements to be made.
Clone the repo
$ git clone https://github.com/johnnyclem/JCAppleScript.git
Drag the JCAppleScript.h and JCAppleScript.m files to your Xcode Project, make sure to check the box to add JCAppleScript to your App's target(s)
In your Objective-C class, import JCAppleScript
#import "JCAppleScript
[JCAppleScript appleScript:@"tell application \"Finder\"\n\
display dialog \"Hello World\"\n\
end tell"];
[JCAppleScript runAppleScript:@"MyScript"];
tell application "Finder"
display dialog $0 $1
end tell
NSArray *myVariables = [NSArray arrayWithObjects:@"Hello", @"World", nil];
[JCAppleScript runAppleScript:@"MyScript" withVariables:myVariables;