|ReleasedLast Release||Dec 2014|
Maintained by Unclaimed.
|LOCLines of Code||298|
EGOCache is a simple, thread-safe key value cache store. It has native support for
NSData, but can store anything that implements
<NSCoding>. All cached items expire after the timeout, which by default, is one day.
The public interface in 2.0 is largely the same, with the exception of
[EGOCache currentCache] being deprecated in favor of
[EGOCache globalCache]. You can now create your own instances of EGOCache and tell it to store wherever, this can be good for dividing up caches in different sections of your app.
Internally, EGOCache was largely rewritten to take advantage of libdispatch and is far more stable/performant when handling saves from multiple threads than it was in the past.
One other notable internal change for users upgrading from 1.0 to be aware of, is UIImage's are no longer stored via
UIImagePNGRepresentation. They're stored now by archiving UIImage itself, which allows us to retain information such as image scale, orientation, and also store the image in it's native type, so JPEG's are no longer inflated to PNG sizes. If you were previously saving images via
setImage:forKey:, but for some reason retrieving them via
dataForKey:, you'll need to update your code to account for this.
Feel free to contact [email protected] if you need any help with EGOCache.
Copyright (c) 2012 enormego
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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