GooglePlayGames 5.1.2

GooglePlayGames 5.1.2

TestsTested
LangLanguage Obj-CObjective C
License Custom
ReleasedLast Release Dec 2016

Maintained by Todd Kerpelman, Jonny Leahey, Tyler Mullen, Clayton Wilkinson.



 
Depends on:
GoogleSignIn= 2.4.0
GooglePlusOpenSource>= 1.7.1
 

  • By
  • Google Inc.

Google Play Games C++ SDK Version 2.1

This library contains the Google Play Games C++ SDK for iOS and Android. It also includes an ObjectiveC SDK for iOS.

C++ Documentation

A getting started guide is available at: https://developers.google.com/games/services/cpp/GettingStartedNativeClient

API documentation is available at: https://developers.google.com/games/services/cpp/api/annotated

Samples are available at: https://developers.google.com/games/services/downloads

ObjectiveC Documentation

To get started building games on iOS with the SDK, please visit: https://developers.google.com/games/services/ios/quickstart

API reference documentation is available at: https://developers.google.com/games/services/ios/api/annotated

File Structure

README.md -- This file.

android/ - Files needed to use this SDK with an Android app. include/ - SDK headers. Should be added to an app's include path. lib/ - Compiled libraries for Android. Includes armeabi, armeabi-7a and x86. license.txt - License text for dependencies included by the Android SDK.

ios/ - Files needed to use this SDK with an iOS app. gpg.bundle - A resource bundle that must be included with iOS apps built on this SDK. gpg.framework - A framework containing headers and libraries for iOS. Supports both simulator and device. license.txt - License text for dependencies included by the iOS SDK.