|ReleasedLast Release||Dec 2014|
Maintained by Unclaimed.
Disposition is a set of functions handful when manipulating and setting the components of CGRect structures.
It's current reach is short, but tested and expected to grow over time.
Source/CGRect+Disposition.hheader file to your project.
void CGRectSetSize(CGRect *rect, CGSize size); void CGRectSetWidth(CGRect *rect, CGFloat width); void CGRectSetHeight(CGRect *rect, CGFloat height); void CGRectSetOrigin(CGRect *rect, CGPoint originPoint); void CGRectSetX(CGRect *rect, CGFloat x); void CGRectSetY(CGRect *rect, CGFloat y);
Contribution is always welcomed. Create a pull request or raise an issue if you develop a new feature or enhancement or want to start discussing a topic concerning the library.
Released under the MIT License. Refer to the LICENSE file for more.
Hector Zarate (@hecktorzr)