TestsTested | ✗ |
LangLanguage | Obj-CObjective C |
License | MIT |
ReleasedLast Release | Dec 2014 |
Maintained by Unclaimed.
ALAlertBanner is a drop-in component for iOS (both iPhone and iPad) that allows you to display beautiful alert banners in a customizable and configurable way.
ALAlertBanner uses Core Animation and Grand Central Dispatch under the hood, making it lightweight and stable. A singleton object is used to manage the presentation and dismissal of the alerts in a synchronous manner.
Installation is easy.
QuartzCore.framework
library in your project's Build Phases#import "ALAlertBanner.h"
in your view of choiceIf you can compile without errors, congratulations! You're one step closer to...
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...being cool.
ALAlertBanner has been tested to work on iOS 5.0, 5.1 and 6.0 (simulator), iOS 6.1 (device), and iOS 7.0 (simulator). ALAlertBanner requires that ARC be enabled.
ALAlertBanner is simple to use. You'll create a banner, (optionally) customize it, and then tell it to display itself like so:
ALAlertBanner *banner = [ALAlertBanner alertBannerForView:self.view
style:ALAlertBannerStyleSuccess
position:ALAlertBannerPositionTop
title:@"Success!"
subtitle:@"Here's a banner. That was easy."];
/*
optionally customize banner properties here...
*/
[banner show];
You can also present it in a UIWindow
:
AppDelegate *appDelegate = (AppDelegate*)[[UIApplication sharedApplication] delegate];
ALAlertBanner *banner = [ALAlertBanner alertBannerForView:appDelegate.window
style:ALAlertBannerStyleNotify
position:ALAlertBannerPositionUnderNavBar
title:@"Notify!"
subtitle:@"Here's another banner."];
[banner show];
A couple notes: title
is limited to one line and will be truncated if necessary. subtitle
can be any number of lines. title
and subtitle
may be nil, but style
and position
should not be nil.
+ (ALAlertBanner *)alertBannerForView:(UIView *)view
style:(ALAlertBannerStyle)style
position:(ALAlertBannerPosition)position
title:(NSString *)title
subtitle:(NSString *)subtitle
tappedBlock:(void(^)(ALAlertBanner *alertBanner))tappedBlock;
Optional method to handle a tap on a banner.
By default, supplying a tap handler will disable allowTapToDismiss
on this particular banner. If you want to reinstate this behavior alongside the tap handler, you can call [alertBanner hide];
in tappedBlock()
.
- (void)hide;
Immediately hide this alert banner, forgoing the secondsToShow
value.
+ (NSArray *)alertBannersInView:(UIView *)view;
Returns an array of all banners within a certain view.
+ (void)hideAllAlertBanners;
Immediately hides all alert banners in all views, forgoing their secondsToShow
values.
+ (void)hideAlertBannersInView:(UIView *)view;
Immediately hides all alert banners in a certain view, forgoing their secondsToShow
values.
+ (void)forceHideAllAlertBannersInView:(UIView *)view;
Immediately force hide all alert banners, forgoing their dismissal animations. Call this in viewWillDisappear:
of your view controller if necessary.
Note: If you are push or pop view controllers that have banners in them, you must call forceHideAllAlertBannersInView:
in your view controller's viewWillDisappear:
method. Otherwise the animation singleton might get confused and neglect its duties.
ALAlertBanner has the following editable properties:
/**
Length of time in seconds that a banner should show before auto-hiding.
Default value is 3.5 seconds. A value == 0 will disable auto-hiding.
*/
@property (nonatomic) NSTimeInterval secondsToShow;
/**
Tapping on a banner will immediately dismiss it.
Default value is YES. If you supply a tappedHandler in one of the appropriate methods, this will be set to NO for that specific banner.
*/
@property (nonatomic) BOOL allowTapToDismiss;
/**
The length of time it takes a banner to transition on-screen.
Default value is 0.25 seconds.
*/
@property (nonatomic) NSTimeInterval showAnimationDuration;
/**
The length of time it takes a banner to transition off-screen.
Default value is 0.2 seconds.
*/
@property (nonatomic) NSTimeInterval hideAnimationDuration;
/**
Banner opacity, between 0 and 1.
Default value is 0.93f.
*/
@property (nonatomic) CGFloat bannerOpacity;
ALAlertBannerPositionTop = 0
The banner will extend down from the top of the screen. If you're presenting it in a:
UIView
: the banner will extend down from underneath the status bar (if visible)
UIView
within a UINavigationController
: it will extend down from underneath the navigation bar
UIWindow
: it should extend down from underneath the status bar but above any other UI elements, like the nav bar for instance
ALAlertBannerPositionBottom
The banner will extend up from the bottom of the screen.
ALAlertBannerPositionUnderNavBar
This position should ONLY be used if presenting in a UIWindow
. It will create an effect similar to ALAlertBannerPositionTop
on a UIView
within a UINavigationController
(i.e. extending down from underneath the navigation bar), but it will in fact be above all other views. It accomplishes this by using a CALayer
mask. This position is useful if you want to do something like set up a "catch-all" error handler in your AppDelegate that responds to notifications about a certain event (like network requests, for instance), yet you still want it to animate from underneath the nav bar.
ALAlertBannerStyleSuccess = 0
The banner will have a cute little checkmark and a nice green gradient.
ALAlertBannerStyleFailure
The banner will have a cute little X and a nice red gradient.
ALAlertBannerStyleNotify
The banner will have a cute little info symbol and a nice blue gradient.
ALAlertBannerStyleWarning
The banner will have a cute little caution triangle and a nice yellow gradient.
Did I mention they have cute little shapes and nice colorful gradients?
If you have any suggestions, let me know! If you find any bugs, please open a new issue.
You can reach me anytime at the addresses below. If you use the library, feel free to give me a shoutout on Twitter to let me know how you like it. I'd love to hear your thoughts.
Github: alobi
Twitter: @lobi4nco
Email: [email protected]
ALAlertBanner is developed and maintained by Anthony Lobianco (@lobi4nco). Licensed under the MIT License. Basically, I would appreciate attribution if you use it.
Enjoy!
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