Lottie for iOS
View documentation, FAQ, help, examples, and more at airbnb.io/lottie
Lottie loads and renders animations and vectors exported in the bodymovin JSON format. Bodymovin JSON can be created and exported from After Effects with bodymovin, Sketch with Lottie Sketch Export, and from Haiku.
Designers can create and ship beautiful animations without an engineer painstakingly recreating them by hand. Since the animations are backed by JSON, they are extremely small in size but can be large in complexity! Animations can be played, resized, looped, sped up, slowed down, reversed, and even interactively scrubbed. Lottie can play or loop just a portion of the animation as well, the possibilities are endless! Animations can even be changed at runtime in various ways! Change the color, position, or any keyframable value!
Here is just a small sampling of the power of Lottie
You can pull the Lottie Github Repo and include the
Lottie.xcodeproj to build a dynamic or static library.
Swift Package Manager
- In Xcode, select “File” → “Add Packages...”
- Enter https://github.com/airbnb/lottie-spm.git
or you can add the following dependency to your
.package(url: "https://github.com/airbnb/lottie-spm.git", from: "4.2.0")
When using Swift Package Manager we recommend using the lottie-spm repo instead of the main lottie-ios repo. The main git repository for lottie-ios is somewhat large (300+ MB), and Swift Package Manager always downloads the full repository with all git history. The lottie-spm repo is much smaller (less than 500kb), so can be downloaded much more quickly.
Instead of downloading the full git history of Lottie and building it from source, the lottie-spm repo just contains a pointer to the precompiled XCFramework included in the latest lottie-ios release (typically ~8MB). If you prefer to include Lottie source directly your project, you can directly depend on the main lottie-ios repo by referencing
Add the pod to your Podfile:
And then run:
After installing the cocoapod into your project import Lottie with
Add Lottie to your Cartfile:
github "airbnb/lottie-ios" "master"
And then run:
In your application targets “General” tab under the “Linked Frameworks and Libraries” section, drag and drop lottie-ios.framework from the Carthage/Build/iOS directory that
carthage update produced.
The Lottie SDK does not collect any data. We provide this notice to help you fill out App Privacy Details.
We always appreciate contributions from the community. To make changes to the project, you can clone the repo and open
Lottie.xcworkspace. This workspace includes:
- the Lottie framework (for iOS, macOS, and tvOS)
- unit tests and snapshot tests (for iOS, must be run on an iPhone 8 simulator)
- an Example iOS app that lets you browse and test over 100 sample animations included in the repo
All pull requests with new features or bug fixes that affect how animations render should include snapshot test cases that validate the included changes.
- To add a new sample animation to the snapshot testing suite, you can add the
Tests/Samples. Re-run the snapshot tests to generate the new snapshot image files.
- To update existing snapshots after making changes, you can set
isRecording = truein
setUp()method and then re-run the snapshot tests.
$ sudo gem install bundle
$ bundle install
For example, all Swift code should be formatted according to the Airbnb Swift Style Guide. After making changes, you can reformat the code automatically using SwiftFormat and SwiftLint by running
bundle exec rake format:swift. Other helpful commands include:
$ bundle exec rake build:all # builds all targets for all platforms
$ bundle exec rake build:package:iOS # builds the Lottie package for iOS
$ bundle exec rake test:package # tests the Lottie package
$ bundle exec rake format:swift # reformat Swift code based on the Airbnb Swift Style Guide