Loady
this is a small library to show loading and indicator in UIButton, with fully customizable styles. there are 6 different styles, you can set the colors from interface builder or programmatically.
Todo
- animation style : like appstore download button
- animation style : 4 phases Animation(normal, loading, success, error)
- animation style : like android
- animation style : downloading
- extendable to accept new animations
- animation style : like telegram sharing
- Carthage Support
Installation, cocoapods
loady minimum target requirement is iOS 10.0
just add this line into your podfile
pod 'loady'
or for manual installation simply copy the Source Code into your project, take a look at the example project for more info
Configs
Setup programmatically :
// sets animation type
self.loadyButton.setAnimation(LoadyAnimationType.backgroundHighlighter())
// starts loading animation
self.loadyButton?.startLoading()
// some animations have filling background, or change the circle stroke, this sets the filling percent, number is something between 0 to 100
loadyButton.update(percent: percent)
4 Phases Animation :
// setup colors, titles and images
self.fourPhases?.loadingColor = UIColor(red:0.38, green:0.66, blue:0.09, alpha:1.0)
self.fourPhases.loadingColor = UIColor(red:0.38, green:0.66, blue:0.09, alpha:1.0)
self.fourPhases.setPhases(phases: .init(
normalPhase:
(title: "Lock", image: UIImage(named: "unlocked"), background: UIColor(red:0.00, green:0.49, blue:0.90, alpha:1.0)), loadingPhase:
(title: "Waiting...", image: nil, background: UIColor(red:0.17, green:0.24, blue:0.31, alpha:1.0)),
successPhase:
(title: "Activated", image: UIImage(named: "locked"), background: UIColor(red:0.15, green:0.68, blue:0.38, alpha:1.0)), errorPhase:
(title: "Error", image: UIImage(named: "unlocked"), background: UIColor(red:0.64, green:0.00, blue:0.15, alpha:1.0))
)
)
// then later in your code after user click on the button just call, this line take the button to loading phase,
self.fourPhasesLoadyButton?.startLoading()
// in loading phase three different stage is available, you can cancel the loading by calling
self.fourPhasesLoadyButton?.normalPhase()
// you can take the button to success phase by calling
self.fourPhasesLoadyButton?.successPhase()
// you can take the button to error phase by calling
self.fourPhasesLoadyButton?.errorPhase()
Loading To Normal | Loading To Success | Loading To Error |
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Downloading Animation :
// setup download button details
self.downloadingLoadyButton.setAnimation(LoadyAnimationType.downloading(with: .init(
downloadingLabel: (title: "Copying Data...", font: UIFont.boldSystemFont(ofSize: 18), textColor : UIColor(red:0, green:0.71, blue:0.8, alpha:1)),
percentageLabel: (font: UIFont.boldSystemFont(ofSize: 14), textColor : UIColor(red:0, green:0.71, blue:0.8, alpha:1)),
downloadedLabel: (title: "Completed.", font: UIFont.boldSystemFont(ofSize: 20), textColor : UIColor(red:0, green:0.71, blue:0.8, alpha:1))
)
))
Setup in interface builder
Set class | change attributes |
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NVActivityIndicatorView
BONUS -if you are a fan of NVActivityIndicatorView, its very easy to integrate it with loady, you can replace our default iOS indicatorView with NVActivityIndicatorView <3 now we have a new property which accepts LoadyActivityIndicator Protocol, just set it with your favorite activity indicator view like below
// first conform to the LoadyActivityIndicator protocol like this
extension NVActivityIndicatorView : LoadyActivityIndicator {
}
// then replace loady default activity indicator with yours
let nv = NVActivityIndicatorView(frame: .zero)
nv.type = .circleStrokeSpin
nv.color = .red
nv.padding = 12
self.loadyButton?.activiyIndicator = nv
troubleshoot
- Unable to find a specification for
loady
if you get some error like this with cocoapod, just update your pod with this commands in your terminal
> [!] Unable to find a specification for `loady`
$ pod repo update
$ pod install