XServiceLocator 1.0.0

XServiceLocator 1.0.0

Maintained by Ghulam Nasir.



  • By
  • Stefan Kofler, Mathias Quintero and Ghulam Nasir

XServiceLocator

"Craving for proper Dependency Injection?"

Build Status CocoaPods Compatible Carthage Compatible Platform License: MIT

XServiceLocator is a light-weight Swift library/framework for dynamically providing objects with the dependencies they need. The library is based on the Service Locator pattern. The idea is that objects get their dependencies from a certain store. XServiceLocator enables you to use seamless dependency injection throughout your iOS app without the need for any background magic.

πŸ”© Components

πŸ“¦ Container

Stores the configuration on how to create instances of the registered types

πŸ› οΈ Resolver

Resolves the actual implementation for a type, by creating an instance of a class, using the configuration of the Container

🏭 ServiceFactory

A generic factory solution for creating instances of the generic type

πŸƒβ€β™€οΈ Getting started

πŸšΆβ€β™€οΈ Basic steps

  1. Register all of the types using any of the two register methods with the container.
let container = Container()
            .register(Int.self, instance: 10)
            .register(Double.self) { _ in 20 }
  1. Wherever you need an instance of the type, you can access it using any of the two resolve methods of the Resolver. Let's first get the Resolver from the Container and then use the resolver to resolve the dependencies.
  let resolver = container.resolver

  let intValue = try! resolver.resolve(Int.self)
  let doubleValue: Double = try! resolver.resolve()

🎲 Custom Objects

You can also register custom types or instances for protocols, such as:

// Setting up

protocol Shape {
    var name: String { get }
}

class Circle: Shape {
    let name = "Circle"
    let radius: Double

    init(radius: Double) {
        self.radius = radius
    }

}

class Rectangle: Shape {
    let name = "Rectangle"
    let width: Double
    let height: Double

    init(width: Double, height: Double) {
        self.width = width
        self.height = height
    }
}

struct Drawing {
    let shape: Shape
}

// Registering all the dependencies

let container = Container()
    .register(Shape.self, instance: Circle(radius: 10))
    .register(Circle.self) { _ in Circle(radius: 20) }
    .register(Rectangle.self, instance: Rectangle(width: 30, height: 15))
    .register(Drawing.self) { _ in
        let shape = Rectangle(width: 10, height: 5)
        return Drawing(shape: shape)
    }


// Resolving the dependencies

let resolver = container.resolver

let rectangle = try! resolver.resolve(Rectangle.self)
let shape = try! resolver.resolve(Shape.self)
let circle: Circle = try! resolver.resolve()
let drawing: Drawing = try! resolver.resolve()

// Accessing values

print(rectangle.name) // Rectangle
print(shape.name) // Circle
print(circle.name) // Circle
print(drawing.shape.name) // Rectangle

print("\(rectangle.width), \(rectangle.height)") // 30.0, 15.0
print((shape as! Circle).radius) // 10.0
print(circle.radius) // 20.0

🎩 Using already registered instances for subsequent registrations

// Registering all the dependencies
let container = Container()
    .register(Double.self, instance: 30)
    .register(Rectangle.self, instance: Rectangle(width: 10, height: 20))
    .register(Circle.self) { resolver in Circle(radius: try! resolver.resolve()) }


// Resolving the dependencies

let resolver = container.resolver

let circle: Circle = try! resolver.resolve()


// Accessing values

circle.radius // 30.0

πŸ‘Ά Using (Child) Dependency Resolver

A container can have another resolver as a dependency which can be used for resolution if the main resolver (container) fails to resolve the dependency.

// Registering all the dependencies

let dependency = Container()
            .register(Double.self, instance: 100)
            .register(Shape.self, instance: Rectangle(width: 10, height: 20))

let container = Container(dependency: dependency)
    .register(Rectangle.self, instance: Rectangle(width: 15, height: 7.5))


// Resolving the dependencies

let resolver = container.resolver

let shapeRectangle = try! resolver.resolve(Shape.self) as! Rectangle
let rectangle: Rectangle = try! resolver.resolve()
let doubleValue: Double = try! resolver.resolve()


// Accessing values

print("\(shapeRectangle.width), \(shapeRectangle.height)") // 10.0, 20.0
print("\(rectangle.width), \(rectangle.height)") // 15.0, 7.5
print(doubleValue) // 100

πŸ’ͺ Array of Resolvers

An array of resolvers also act as a resolver. As soon as any element of the array is able to resolve successfully, the object is returned.

// Registering all the dependencies

let container = Container()
    .register(Int.self, instance: 10)
    .register(Double.self, instance: 20)

let container1 = Container()
    .register(Float.self, instance: 30)
    .register(Double.self, instance: 50)

let arrayOfResolvers: Resolver = [
    container,
    container1,
]


// Resolving the dependencies
let intValue = try! arrayOfResolvers.resolve(Int.self)   // 10
let floatValue = try! arrayOfResolvers.resolve(Float.self)   // 30.0
let doubleValue = try! arrayOfResolvers.resolve(Double.self)   // 20.0

β€πŸ€·β€β™‚οΈ Why the ServiceLocator pattern?

  1. Loose coupling between classes/objects
  2. Provides better testability
  3. Provides extensibility. New instances can be easily registered and implementations can be switched without changing a lot.

β€πŸ€” Why XServiceLocator?

  1. Plug and Play. Integrate the library and you are ready to go.
  2. Supports Array of resolvers. A combination of resolvers can be used for resolution of a type.
  3. Supports registration and resolution of any type.
  4. Developed and maintained by a group of developers who really care about the community and the quality of their solutions.
  5. Everything is built using Swift only. No Objective-C legacy code.

πŸ›  Installation

CocoaPods

To integrate XServiceLocator into your Xcode project using CocoaPods, add this to your Podfile:

pod 'XServiceLocator', '~> 1.0'

Carthage

To integrate XServiceLocator into your Xcode project using Carthage, add this to your Cartfile:

github "quickbirdstudios/XServiceLocator" ~> 1.0

Then run carthage update.

If this is your first time using Carthage in the project, you'll need to go through some additional steps as explained over at Carthage.

Swift Package Manager

See this WWDC presentation about more information how to adopt Swift packages in your app.

Specify https://github.com/quickbirdstudios/XServiceLocator.git as the XServiceLocator package link.

Manually

If you prefer not to use any of the dependency managers, you can integrate XServiceLocator into your iOS project manually, by downloading the source code and placing the files in your project directory.

πŸ‘€ Author

This framework is created with ❀️ by QuickBird Studios.

❀️ Contributing

Open an issue if you need help, if you found a bug, or if you want to discuss a feature request.

Open a PR if you want to make changes to XServiceLocator.

πŸ“ƒ License

XServiceLocator is released under an MIT license. See License.md for more information.