UITextField-Shake-Swift 1.0.3

UITextField-Shake-Swift 1.0.3

TestsTested
LangLanguage SwiftSwift
License MIT
ReleasedLast Release Sep 2015
SPMSupports SPM

Maintained by King-Wizard.



UITextField-Shake-Swift

UITextField extension in Swift that adds shake animation

Initially created by Andrea Mazzini (using Objective-C) on 08/02/14: https://github.com/andreamazz/UITextField-Shake

Translated by myself from Objective-C to Swift and provided to you on this repository.

Otherwise you can also manually import the framework

Just drag and drop UITextFieldShakeSwift/UITextFieldShakeSwift/UITextField+Shake.swift file into your Xcode project and do not forget to check the checkbox entitled “Copy items if needed” and the appropriate checkboxe(s) in “Add to targets” section.

Usage

In Swift

// Shake
self.textField.shake()

// Shake with the default speed
self.textField.shake(10,              // 10 times
                     withDelta: 5.0   // 5 points wide
)

// Shake with a custom speed
self.textField.shake(10,              // 10 times
                     withDelta: 5.0,  // 5 points wide
                     speed: 0.03      // 30ms per shake
)

// Shake with a custom speed and direction
self.textField.shake(10,              // 10 times
                     withDelta: 5.0,  // 5 points wide
                     speed: 0.03,     // 30ms per shake
                     shakeDirection: ShakeDirection.Vertical
)

Completion Handler

You can also pass a closure that will be run as soon as the shake animation stops:

// Using the trailing closure syntax
self.textField.shake(10, withDelta: 5.0) {
    () -> Void in
    println("Called after TextField ended up shaking")
}