ToolBox2D
ToolBox is a ToolBox2D library for 2D game written in Swift.
Installation
ToolBox2D is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'ToolBox2D'
Texture Manager
//Definition
extension TextureDetails.Atlas {
public static let adventurer = TextureDetails.Atlas("adventurer")
}
extension TextureDetails.Sprite {
public static let adventurerRun = TextureDetails.Sprite("adventurer-run-", atlas: TextureDetails.Atlas.adventurer, timePerFrame: 0.23)
public static let adventurerIdle = TextureDetails.Sprite("adventurer-idle-", atlas: TextureDetails.Atlas.adventurer, timePerFrame: 0.23)
}
//Load atalas
TextureManager.load(atlasNames: ["adventurer"])
//Get textures
let textures = TextureManager.textures(fromDetails: .adventurerIdle)
Requirements
- iOS 10.0+
Author
Nicolas Berthelot
License
ToolBox2D is available under the MIT license. See the LICENSE file for more info.