Shader 1.1.0

Shader 1.1.0

TestsTested
LangLanguage SwiftSwift
License MIT
ReleasedLast Release Oct 2017
SwiftSwift Version 4.0
SPMSupports SPM

Maintained by [younatics].



Shader 1.1.0

  • By
  • Seungyoun Yi

Intoduction

🌃 Make simple shade view with Shader!

demo demo

Requirements

Shader is written in Swift 3. Compatible with iOS 8.0+

Usage

4 methods is available

// Add multiple view using tuple with cornerRadius
let shaderView = Shader.at(framesAndRadius: [(originView.frame, 50), (originView2.frame, 0)], color: UIColor.black.withAlphaComponent(0.5))

// Add common view
let shaderView = Shader.at(frame: originView.frame, color: UIColor.blue.withAlphaComponent(0.3))

// Add common view array
let shaderView = Shader.at(frames: [originView.frame, originView2.frame], color: UIColor.black.withAlphaComponent(0.5))

// Add common view and cornerRadius
let shaderView = Shader.at(frame: originView.frame, cornerRadius: 50, color: UIColor.black.withAlphaComponent(0.5))

self.view.addSubview(shaderView)

References

Please tell me or make pull request if you use this library in your application :)

Author

younatics 🇰🇷

License

Shader is available under the MIT license. See the LICENSE file for more info.