Sendbird Calls SDK for iOS
Table of contents
- Introduction
- Before getting started
- Getting started
- Configuring the application for the SDK
- Making your first call
- Implementation guide
- Appendix
- Troubleshooting
Introduction
Sendbird Calls is the latest addition to our product portfolio. It enables real-time calls between users within a Sendbird application. SDKs are provided for iOS, Android, and JavaScript. Using any one of these, developers can quickly integrate voice and video call functions into their own client apps, allowing users to make and receive web-based real-time voice and video calls on the Sendbird platform.
If you need any help in resolving any issues or have questions, please visit our community
How it works
Sendbird Calls SDK for iOS provides a framework to make and receive voice and video calls. Direct calls in the SDK refers to one-to-one calls. To make a direct voice or video call, the caller specifies the user ID of the intended callee, and dials. Upon dialing, all of the callee’s authenticated devices will receive notifications for an incoming call. The callee then can choose to accept the call from any one of the devices. When the call is accepted, a connection is established between the devices of the caller and the callee. This marks the start of a direct call. Call participants can mute themselves, or call with either or both of the audio and video by using output devices such as speaker and microphone for audio, and front, rear camera for video. A call may be ended by either party. The Sendbird Dashboard displays call logs in the Calls menu for dashboard owners and admins to review.
More about Sendbird Calls SDK for iOS
Find out more about Sendbird Calls for iOS on Calls SDK for iOS doc.
Before getting started
This section shows the prerequisites you need to check to use Sendbird Calls SDK for iOS.
Requirements
- iOS 11.0 or later
- Swift 5 or later, Objective-C
- Xcode 14.1 or later, macOS Sierra or later.
SDK dependencies
- WebRTC framework, which can be integrated by
Swift Package Manager
,CocoaPods
,Carthage
, or manual set-up.
Getting started
This section gives you information you need to get started with Sendbird Calls SDK for iOS.
Install Calls SDK
Swift Package Manager
Go to your Swift Package Manager's File
tab and select Swift Packages
. Then choose Add package dependency
.
Add the SendBirdCalls
framework into your Package Repository with the following URL: https://github.com/sendbird/sendbird-calls-ios
.
To add the package, select appropriate dependency rule and click Add Package
.
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. The SendBirdCalls
framework can be integrated into the Xcode project using CocoaPods
by doing the following.
- Install
CocoaPods
into the project by runningpod init
in the project directory. - Run
open Podfile
- In the opened Podfile, include
pod 'SendBirdCalls'
to the configuration under the project target. - Install the
SendBirdCalls
framework by runningpod install
in the project directory.
For further details on the usage and installation of CocoaPods
instructions, refer to CocoaPods’ website.
Note: The Sendbird Calls SDK for iOS relies on the
SendBirdWebRTC
framework.SendBirdWebRTC
is based onGoogleWebRTC
and is recompiled withbitcode
enabled. SinceSendBirdWebRTC
is included inSendBirdCalls
as a dependency, it doesn't need to be explicitly downloaded.
Carthage
Carthage is another dependency manager for Xcode projects. The SendBirdCalls
framework can be integrated into your Xcode project with Carthage
by following these steps:
- Get Carthage by running
brew install carthage
, or choose another installation method. - Create a Cartfile in the same directory
.xcodeproj
or.xcworkspace
is. - List the desired dependencies in the Cartfile as show below.
github "sendbird/sendbird-calls-ios" ~> 1.10.7
github "sendbird/sendbird-webrtc-ios" ~> 1.7.0
- Run
carthage update --use-xcframeworks
. - A
Cartfile.resolved
file and aCarthage
directory will appear in the same directory as.xcodeproj
or.xcworkspace
. - Drag the built
.framework
binaries fromCarthage/Build/iOS
into the application’s Xcode project.
For an in-depth guide, read on from Carthage’s ReadMe. If you encounter any issues when using Carthage
to install the SendBirdCalls
, make sure that you are using the latest version of Carthage
.
Manual set-up
If you do not prefer to use CocoaPods
or Carthage
to install the Calls SDK, here is an alternative: you can manually integrate the SendBirdCalls
directly into your project. The SendBirdCalls
framework is provided as a .xcframework
file.
- Download the framework file by one of the following.
- Direct download from git releases
- Git Submodules
- Other package managers
- Copy the downloaded framework file into your project directory.
- Go to General tab of your Xcode Project Navigator, and scroll down to Frameworks, Libraries, and Embedded Content menu.
- Click the + button, choose Add other... drop down menu, and select Add files... option.
- From the file navigator, select the framework that you've previously downloaded.
- Select Embed & Sign option in the Embed menu of the selected framework.
Because SendBirdCalls
requires SendBirdWebRTC
as a dependency, you need to install SendBirdWebRTC
as well.
- Navigate to SendBirdWebRTC Repository and perform the above steps 1-6 similarly.
Configuring the application for the SDK
Background Mode
To support background operation, VoIP-enabled apps must have Background Mode
enabled in the Xcode Project > Signing & Capabilities pane. Select the checkbox for Voice over IP.
To receive push notifications, the app also must have Push Notifications enabled in the Xcode Project > Signing & Capabilities pane.
For more information about VoIP push notification and PushKit, see Apple's CallKit and PushKit
Configure the app’s Info.plist File
iOS requires that apps display authorization message to grant the app access to the camera and microphone.
- Microphone-enabled apps must include the NSMicrophoneUsageDescription key in the app’s
Info.plist
file. - Camera-enabled apps must include the NSCameraUsageDescription key in the app’s
Info.plist
file.
Making your first call
Follow the step-by-step instructions below to authenticate and make your first call.
Step 1: Initialize the SendBirdCall instance in a client app
As shown below, the SendBirdCall
instance must be initiated when a client app is launched. Initialize the SendBirdCall
instance with the APP_ID
of the Sendbird application you would like to use to make a call.
SendBirdCall.configure(appId: APP_ID)
Note: If another initialization with another
APP_ID
takes place, all existing data in the app will be deleted and theSendBirdCall
instance will be initialized with the newAPP_ID
.
Step 2: Authenticate a user and register a push token
In order to make and receive calls, authenticate the user with SendBird server with the SendBirdCall.authenticate(with:)
method and register a VoIP push token to Sendbird. Register a VoIP push token by using the SendBirdCall.registerVoIPPush(token:)
method after authentication has completed. VoIP Push Notification will also enable receiving calls even when the app is in the background or terminated state. A valid APNS certificate also needs to be registered on the Sendbird Dashboard: Application > Settings > Notifications > Add certificate. For more details on registering push tokens, refer to Calls SDK for iOS doc.
// Authenticate
let params = AuthenticateParams(userId: userId, accessToken: accessToken)
SendBirdCall.authenticate(with: params) { user, error in
guard let user = user, error == nil else {
return
}
// The user has been authenticated successfully
}
// Update push token
class AppDelegate: PKPushRegistryDelegate {
func voipRegistration() {
self.voipRegistry = PKPushRegistry(queue: DispatchQueue.main)
self.voipRegistry?.delegate = self
self.voipRegistry?.desiredPushTypes = [.voIP]
}
...
func pushRegistry(_ registry: PKPushRegistry, didUpdate pushCredentials: PKPushCredentials, for type: PKPushType) {
SendBirdCall.registerVoIPPush(token: pushCredentials.token, unique: true) { (error) in
guard let error = error else {
return
}
// The Push Token has been registered successfully
}
}
...
}
Step 3: Add an event handler
The SDK provides two types of event handlers for various events that client apps may respond to: SendBirdCallDelegate
and DirectCallDelegate.
- SendBirdCallDelegate
Register a device-specific SendBirdCallDelegate
event handler using the SendBirdCall.addDelegate(:)
method. Prior to adding SendBirdCallDelegate
, users will be unable to handle the didStartRinging(:)
delegate event. It is recommended to add the event handler during initialization because it is a prerequisite for detecting didStartRinging(:)
delegate event. SendBirdCallDelegate
is removed upon app termination. The code below shows the way device-wide events such as incoming calls are handled once the SendBirdCallDelegate
is added.
SendBirdCall.addDelegate(self, identifier: UNIQUE_HANDLER_ID)
func didStartRinging(_ call: DirectCall) {
// Process incoming call
}
Method | Invoked when |
---|---|
didStartRinging() | Incoming calls are received in the callee’s device. |
- DirectCallDelegate
Register a call-specific DirectCallDelegate
event delegate using call.delegate
. Responding to call-specific events, such as establishing a successful call connection, is then managed as shown below.
func didEstablish(_ call: DirectCall)
func didConnect(_ call: DirectCall)
func didEnd(_ call: DirectCall)
func didRemoteAudioSettingsChange(_ call: DirectCall)
func didRemoteVideoSettingsChange(_ call: DirectCall)
func didUpdateCustomItems(call: DirectCall, updatedKeys: [String])
func didDeleteCustomItems(call: DirectCall, deletedKeys: [String])
func didStartReconnecting(_ call: DirectCall)
func didReconnect(_ call: DirectCall)
func didAudioDeviceChange(_ call: DirectCall, session: AVAudioSession, previousRoute: AVAudioSessionRouteDescription, reason: AVAudioSession.RouteChangeReason)
Method | Invocation criteria |
---|---|
didEstablish() | The callee accepted the call using the method directCall.accept() . However, neither the caller or callee’s devices are connected to media devices yet. |
didConnect() | A connection is established between the caller and callee’s media devices such as microphones and speakers. The voice or video call can begin. |
didEnd() | The call is ended on either the caller or the callee’s devices. When the directCall.end() method is used from either party, a call ends. directCall.end event listener is also invoked if the call is ended for other reasons. Refer to Call results in Appendix for all possible reasons for call termination. |
didRemoteAudioSettingsChange() | The other party changed their audio settings. |
didRemoteVideoSettingsChange() | The other party changed their video settings. |
didUpdateCustomItems() | One or more of DirectCall ’s custom items (metadata) have been updated. |
didDeleteCustomItems() | One or more of DirectCall ’s custom items (metadata) have been deleted. |
didStartReconnecting() | DirectCall started attempting to reconnect to the other party after a media connection disruption. |
didReconnect() | The disrupted media connection reestablished. |
didAudioDeviceChange() | The audio device used in the call has changed. |
Step 4: Make a call
First, prepare the DialParams
call parameter object to initiate a call. The parameter contains the initial call configuration, such as callee’s user id, audio or video capabilities, and CallOptions
object. Once prepared, the DialParams
object is then passed into the SendBirdCall.dial()
method to start the call.
let dialParams = DialParams(calleeId: CALLEE_ID, isVideoCall: false, callOptions: CallOptions(), customItems: [:])
let directCall = SendBirdCall.dial(with: dialParams) { directCall, error in
//
}
directCall.delegate = self
Step 5: Receive a call
Register SendBirdCallDelegate
first to receive incoming calls. Accept or decline incoming calls using the directCall.accept()
or the directCall.end()
methods. If the call is accepted, a media session will automatically be established by the SDK.
Before accepting any calls, the directCall.delegate
must be registered upfront in the SendBirdCallDelegate
. Once registered, DirectCallDelegate
enables reacting to in-call events through delegate methods.
class MyClass: SendBirdCallDelegate {
func didStartRinging(_ call: DirectCall) {
call.delegate = self
}
}
Implementation guide
Make a call
First, prepare the DialParams
call parameter object to initiate a call. The parameter contains the initial call configuration, such as callee’s user id, audio or video capabilities, and CallOptions
object. Once prepared, the DialParams
object is then passed into the SendBirdCall.dial()
method to start the call.
let dialParams = DialParams(calleeId: CALLEE_ID, isVideoCall: false, callOptions: CallOptions(), customItems: [:])
let directCall = SendBirdCall.dial(with: dialParams) { directCall, error in
//
}
directCall.delegate = self
Receive a call
Register SendBirdCallDelegate
first to receive incoming calls. Accept or decline incoming calls using the directCall.accept()
or the directCall.end()
methods. If the call is accepted, a media session will automatically be established by the SDK.
Before accepting any calls, the directCall.delegate
must be registered upfront in the SendBirdCallDelegate
. Once registered, DirectCallDelegate
enables reacting to in-call events through delegate methods.
class MyClass: SendBirdCallDelegate {
func didStartRinging(_ call: DirectCall) {
call.delegate = self
}
}
When the app is in the foreground, incoming call events are received through the SDK’s persistent internal server connection. However, when the app is terminated or in the background, incoming calls are received through PushKit. PushKit messages received by the SendBirdCall
must be delivered to the SendBirdCall.pushRegistry(_:didReceiveIncomingPushWith:for:)
method.
class MyClass: PKPushRegistryDelegate {
func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) {
SendBirdCall.pushRegistry(registry, didReceiveIncomingPushWith: payload, for: type) { uuid in
// IMPORTANT: Incoming calls MUST be reported when receiving a pushkit push.
let provider = CXProvider(configuration: CXProviderConfiguration)
let update = CXCallUpdate()
update.remoteHandle = CXHandle(type: .generic, value: HANDLE_VALUE)
provider.reportNewIncomingCall(with: uuid, update: update) { error in
completion()
})
}
}
}
Handle a current call
During an ongoing call, a caller may mute or unmute their microphone by using the directCall.muteMicrophone()
or directCall.unmuteMicrophone()
methods.
DirectCallDelegate.didRemoteAudioSettingsChange()
delegate method will notify any changes that a remote user makes on audio settings to the local user.
The caller may start or stop video using the directCall.startVideo()
or directCall.stopVideo()
methods. If the remote user changes the video settings, the local user will be notified through the DirectCallDelegate.didRemoteVideoSettingsChange()
listener. The current video device can be changed by using the directCall.selectVideoDevice(_:completionHandler)
.
// mute my microphone
call.muteMicrophone();
// unmute my microphone
call.unmuteMicrophone();
// starts to show video
directCall.startVideo();
// stops showing video
directCall.stopVideo();
// changes current video device
directCall.selectVideoDevice(videoDevice) { error in
// handle error
}
// receives the event
class MyClass: DirectCallDelegate {
...
func didRemoteAudioSettingsChange(_ call: DirectCall) {
if call.isRemoteAudioEnabled {
// The peer has been unmuted.
} else {
// The peer has been muted.
}
}
func didRemoteVideoSettingsChange(_ call: DirectCall) {
if call.isRemoteVideoEnabled {
// The peer has been unmuted.
} else {
// The peer has been muted.
}
}
...
}
End a call
A caller may end a call using the directCall.end()
method. The event will then be processed through the DirectCallDelegate.didEnd(call:)
delegate. This delegate is also triggered if the remote user ends the call.
// End a call
call.end();
// receives the event
class MyClass: DirectCallDelegate {
...
func didEnd(_ call: DirectCall) {
// Consider releasing or destroying call-related view from here.
}
...
}
Deauthenticate a user and unregister a VoIP push token
- Deauthenticate a user
When users log out of their call client apps, they must be deauthenticated with SendBirdCall.deauthenticate(voipPushToken:completionHandler:)
method. Failing to include the VoIP push token will result in the logged-out user continually receiving incoming calls despite the app being closed.
class MyClass {
func signOut() {
SendBirdCall.deauthenticate(voipPushToken: myVoIPPushToken) { error in
guard error == nil else {
// handle error
return
}
// ...
}
}
}
- Unregister one or all VoIP push tokens
Users will no longer receive call notifications after the VoIP push token has been unregistered through the unregisterVoIPPush(token:completionHandler:)
method. To stop sending notifications to all of the user’s logged in devices, call the unregisterAllVoIPPushTokens(completionHandler:)
method.
class MyClass {
func removeVoIPPushToken() {
SendBirdCall.unregisterVoIPPush(token: myVoIPPushToken) { error in
guard error == nil else { return }
// Unregistered successfully
}
func removeAllOfVoIPPushTokens() {
func unregisterAllVoIPPushTokens(completionHandler: ErrorHandler?) {
guard error == nil else { return }
// Unregistered all push tokens successfully
}
}
}
Mirror a SendBirdVideoView
You can set the current user’s local video view as mirrored or reversed when the camera is facing the user. In UIView
, this can be easily done using the CGAffineTransform(scaleX:y:)
method as shown below:
// localSBView is SendBirdVideoView object
localSBView.transform = CGAffineTransform(scaleX: -1.0, y: 1.0)
If you want to reverse the local video view when the user switches the camera from front to back and vice versa, use the following method:
func mirrorLocalVideoView(isEnabled: Bool) {
guard let localSBView = self.localVideoView?.subviews.first else { return }
switch isEnabled {
// Show Mirrored view
case true: localSBView.transform = CGAffineTransform(scaleX: -1.0, y: 1.0)
// Show original view
case false: localSBView.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
}
}
// Flipping camera
self.call.selectVideoDevice(oppositeCamera) { error in
guard error == nil else { return }
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
switch oppositeCamera.position {
case .front: self.mirrorLocalVideoView(isEnabled: true)
case .back: self.mirrorLocalVideoView(isEnabled: false)
default: return
}
}
}
Retrieve a call information
The local or remote user’s information is available via the directCall.localUser
and directCall.remoteUser
properties.
Retrieve call history
Sendbird server automatically stores details of calls, which can be retrieved later to display call history for users. A user’s call history is available through a SendBirdCall.DirectCallLogListQuery
instance.
let params = DirectCallLogListQuery.Params()
let query = SendBirdCall.createDirectCallLogListQuery(with: params)
query.next(completionHandler: { [weak query] callLogs, error in
if query?.hasNext == true, query?.isLoading == false {
// query.next() can be called once more.
// If a user wants to fetch more call logs.
}
})
Method | Description |
---|---|
next() | Used to query the call history from Sendbird Calls server. |
hasNext | If true, there are additional call history entries yet to be retrieved. |
isLoading | If true, the call history is being retrieved from the server. |
limit | Specifies the number of call history entries to return at once. |
myRole | Returns the call history of the specified role. For example, the params.myRole = .callee returns only the callee’s call history.) |
endResults | Filters the results based on the call end result such as .completed ,.noAnswer , etc. If multiple values are specified, they are processed as an OR condition. For example, for add(endResult:.noAnswer) , only the history entries that resulted in .noAnswer will be returned. |
Timeout options
The following table lists a set of methods of the SendBirdCall
class.
SendBirdCall.setRingingTimeout(30)
SendBirdCall.setCallConnectionTimeout(30)
Method | Description |
---|---|
setRingingTimeout(_:) | Sets the time limit for an unanswered call in seconds. The default value is 60 seconds. |
setCallConnectionTimeout(_:) | Sets the time limit in seconds for a connecting call. The default value is 60 seconds. |
Sound effects
- Sound types
Type | Description |
---|---|
dialing | Refers to a sound that is played on a caller’s side when the caller makes a call to a callee. |
ringing | Refers to a sound that is played on a callee’s side when receiving a call. |
reconnecting | Refers to a sound that is played when a connection is lost, but immediately tries to reconnect. Users are also allowed to customize the ringtone. |
reconnnected | Refers to a sound that is played when a connection is re-established. |
Add sound
- addDirectCallSound(_:forType:)
Method | Description |
---|---|
addDirectCallSound(_:forType:) | Adds a specific sound such as a ringtone and an alert tone to a direct call with URL. If you use a bundle to play sound, use the addDirectCallSound(_:bundle:forType:) method below instead. |
Parameter | Type | Description |
---|---|---|
url | string | Specifies the URL of your audio file. |
forType | SoundType | Specifies the sound type to be used according to the event. |
- addDirectCallSound(_:bundle:forType:)
Method | Description |
---|---|
addDirectCallSound(_:bundle:forType:) | Adds a specific sound such as a ringtone and an alert tone to a direct call with its file name and bundle. |
Parameter | Type | Description |
---|---|---|
name | String | Specifies the name of the audio file. Make sure to specify a file extension as well. For example: dialing.mp3 |
bundle | Bundle | Specifies the bundle object. The default is the main bundle. |
forType | SoundType | Specifies the sound type to be used according to the event. |
Remove sound
Name | Description |
---|---|
removeDirectCallSound(forType: ) | Removes a specific sound from a direct call. |
Parameter | Type | Description |
---|---|---|
forType | SoundType | Specifies the sound type to be used according to the event. |
Appendix
Callback and delegate thread handling
Callbacks may be designated to run on specific background threads to keep main threads undisturbed. To specify a thread, run SendBirdCall.executeOn(queue: CUSTOM_QUEUE)
. Otherwise, SendBirdCall
will run asynchronously on DispatchQueue.main
.
However, because VoIP PushKit requires immediate and synchronous handling of callbacks,
SendBirdCallDelegate.didStartRinging(_)
and completion handler ofSendBirdCall.pushRegistry(_:didReceiveIncomingPushWith:for:completion:)
will run synchronously on the threads that called them. In other words, only these two processes will not run on the thread specified inSendBirdCall.executeOn(queue:)
.
class AppDelegate: UIResponder, UIApplicationDelegate {
let callbackQueue = DispatchQueue(label: QUEUE_LABEL)
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Set specific callback queue.
SendBirdCall.executeOn(queue: self.callbackQueue)
...
}
}
extension AppDelegate: SendBirdCallDelegate {
func didStartRinging(_ call: DirectCall) {
// This delegate may not be executed on the thread set by SendBirdCall.executeOn(queue:).
...
}
}
extension AppDelegate: DirectCallDelegate {
// Runs on the custom thread.
// In this sample code, runs on the callbackQueue above.
func didEstablish(_ call: DirectCall) { ... }
func didConnect(_ call: DirectCall) { ... }
func didEnd(_ call: DirectCall) { ... }
...
}
Call relay protocol
Sendbird Calls is based on WebRTC to enable real-time calls between users with P2P connections, but sometimes connectivity issues may occur for users due to network policies that won’t allow WebRTC communications through Firewalls and NATs (Network Address Translators). For this, Sendbird Calls uses two different types of protocols, Session Traversal Utilities for NAT (STUN) and Traversal Using Relays around NAT (TURN). STUN and TURN are protocols that support establishing a connection between users.
Note: See our GitHub page to learn about the requirements and how to use the Calls SDKs behind a firewall.
How STUN and TURN works
Session Traversal Utilities for NAT (STUN) is a protocol that helps hosts to discover the presence of a NAT and the IP address, which eventually makes the connection between two endpoints. Traversal Using Relays around NAT (TURN) is a protocol that serves as a relay extension for data between two parties.
Sendbird Calls first try to make a P2P connection directly using the Calls SDK. If a user is behind a NAT/Firewall, Calls will discover the host's public IP address as a location to establish connection using STUN. In most cases, STUN server is only used during the connection setup and once the session has been established, media will flow directly between two users. If the NAT/Firewall still won't allow the two users to connect directly, TURN server will be used to make a connection to relay the media data between two users. Most of the WebRTC traffic is connected with STUN.
Call results
EndResult | Description |
---|---|
noAnswer | The callee failed to either accept or decline the call within a specific amount of time. |
canceled | The caller canceled the call before the callee could accept or decline. |
declined | The callee declined the call. |
completed | The call ended after either party ended it. |
timedOut | Sendbird server failed to establish a media session between the caller and callee within a specific amount of time. |
connectionLost | The data stream from either the caller or the callee has stopped due to a WebRTC connection issue. |
dialFailed | The dial() method call has failed. |
acceptFailed | The accept() method call has failed. |
otherDeviceAccepted | The incoming call was accepted on a different device. This device received an incoming call notification, but the call ended when a different device accepted it. |
Encoding Configurations
Category | Value | Note |
---|---|---|
Frames per second | 24 fps | |
Maximum resolution | 720p | 1280x720 px; standard HD |
Audio Codec | OPUS | |
Video Codec | H.264, VP8 | H.264 is used between iOS devices as a default codec. |
iOS SDK Sizes
File | Raw Files | Compiled Size |
---|---|---|
Calls SDK (1.7.0) | 77.1 MB | 2.32 MB |
WebRTC SDK (1.3.0) | 1.18 GB | 6.32 MB |
(Xcode 12.3, Any iOS Device (arm64))
- Last Updated: June 18th, 2021