SelectionDialog 3.0.0

SelectionDialog 3.0.0

Maintained by Lee Sun-hyoup.



  • By
  • kciter

SelectionDialog

Swift 3.0 Version License Platform Build Status

Simple selection dialog inspired from ios-custom-alertview

Preview

Preview Image

Requirements

  • iOS 8.0+
  • Swift 3
  • Xcode 8.0

Installation

CocoaPods

use_frameworks!
pod "SelectionDialog"

Manually

To install manually the KCSelectionDialog in an app, just drag the SelectionDialog/*.swift file into your project.

Usage

Swift

let dialog = SelectionDialog(title: "Dialog", closeButtonTitle: "Close")
dialog.addItem(item: "I have icon :)", icon: UIImage(named: "Icon1")!)
dialog.addItem(item: "I have icon and handler :D", icon: UIImage(named: "Icon2")!, didTapHandler: { () in
    print("Item didTap!")
})
dialog.addItem(item: "I have nothing :(")
dialog.show()

If you want to launch the dialog at the starting point of the app, make sure you put the code inside DispatchQueue.main.async. Otherwise it will not work

override func viewDidLoad() {
    DispatchQueue.main.async {
        let dialog = SelectionDialog(title: "Dialog", closeButtonTitle: "Close")
        dialog.addItem(item: "I have icon :)", icon: UIImage(named: "Icon1")!)
        dialog.addItem(item: "I have icon and handler :D", icon: UIImage(named: "Icon2")!, didTapHandler: { () in
            print("Item didTap!")
        })
        dialog.addItem(item: "I have nothing :(")
        dialog.show()
    }
}