ScreenType
Easily distinguish between iPhone models in Objective-C and Swift.
Example
To demo the example project, clone or download the repo, and open "ScreenType.xcworkspace" from the "Example" directory.
Requirements
Swift 4.0+
Xcode 9.0+
iOS 9.0+
Installation
ScreenType is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'ScreenType'
Manual Installation
Install ScreenType manually by importing ScreenType.swift into your project
Usage
Swift
If you're using Cocoapods add: import ScreenType
prior to using ScreenType in your file.
// Check for a specific model
if UIScreen.current == .iPhone5_8 {
print("Screen type is iPhone X")
}
// Check for multiple models
if UIScreen.current == .iPhone4_7 || UIScreen.current == .iPhone5_5 {
print("Screen type is either iPhone 6/7/8 or 6/7/8 Plus")
}
// Find all models smaller than a certain screen size
if UIScreen.current < .iPhone4_7 {
print("Screen is smaller than an iPhone 6/7/8")
}
// Find all models larger than or equal to a certain screen size
if UIScreen.current >= .iPad10_5 {
print("Screen type is either iPad 10.5 or iPad 12.9")
}
Objective-C
You'll need a bridging header in order to use ScreenType in Objective-C.
If you're using Cocoapods add @import ScreenType;
to the top of your file as well.
// Check for a specific model
if ([UIScreen current] == ScreenTypeIPhone5_8) {
NSLog(@"Screen Type is iPhone X");
}
// Find all models larger than a certain screen size
if ([UIScreen current] > ScreenTypeIPhone4_0) {
NSLog(@"Screen is larger than an iPhone 5/S/C");
}
Contributions
You are welcome to fork and submit pull requests
Author
Max Stein | maxste.in | Twitter
License
ScreenType is available under the MIT license. See the LICENSE file for more info.