ReactivePixel
Allows you to quickly and smartly bind you UI components from either UIKit
or Texture
, using the reactive binding mechanism provided by ReactiveSwift
.
🎲 Playground
Jump to the included Playground to get a quick hint of what this framework can do !
- Clone this repository.
- Install pods with
$ pod install
- Open
ReactivePixel.xcworkspace
- Build
ReactivePixel-iOS
scheme with an iOS Simulator - Open
Playground.playground
- Run Playground !
🛠 Installation
CocoaPods
If you are using CocoaPods as a dependency manager, add this one line to your Podfile
:
pod 'ReactivePixel'
And update your pods with this command:
$ pod install
Manually
To add ReactivePixel to your project manually, download the source code and place it in your project directory.
👋 Contributing
- Fork this repository.
- Create a feature branch (
git checkout -b feature/myFeature
) - Commit the changes (
git commit -am 'Add my new feature'
) - Push to the branch (
git push origin feature/myFeature
) - Create a new Pull Request
✍️ Authors
ReactivePixel was created and is still maintained by José Donor.
👏 Greetings
ReactivePixel was made possible thanks to :
📃 License
ReactivePixel is released under an Apache 2.0 license. See License for more information.