PhotoEditorSDK 11.10.2

PhotoEditorSDK 11.10.2

TestsTested
LangLanguage Obj-CObjective C
License Commercial
ReleasedLast Release Oct 2024

Maintained by Alexander Schiewe, Leon Dudlik, Sascha Schwabbauer, Tim Weisseisen.



  • By
  • IMG.LY GmbH

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About PhotoEditor SDK for iOS

Our SDK provides tools for adding photo editing capabilities to your iOS application with a big variety of filters that can be previewed in realtime. Unlike other apps that allow a live preview of filters, the PhotoEditor SDK even provides a live preview when using high-resolution images. The framework is written in Swift and allows for easy customization.
Additionally we support adding stickers and text in a non-destructive manner, which means that you can change the position, size, scale and order at any given time, even after applying other effects or cropping the photo.

Features

  • 62 stunning built in filters to choose from.
  • Native code: Our rendering engine is based on Apple's Core Image, therefore we dodge all the nasty OpenGL problems other frameworks face.
  • iPad support: The PhotoEditor SDK uses auto layout for its views and adapts to each screen size - iPhone or iPad.
  • Design filters in Photoshop: With most photo editing frameworks you have to tweak values in code or copy & paste them from Photoshop or your favorite image editor. With our response technology that is a thing of the past. Design your filter in Photoshop, once you are done apply it onto the provided identity image. That will 'record' the filter response - save it, add it as new filter, done!
  • Swift: Keeping up with time, we chose Swift as the main development language of the PhotoEditor SDK, leading to leaner easier code.
  • Live preview: Filters can be previewed directly in the camera preview.
  • Low memory footprint: We were able to reduce our memory footprint significantly.
  • Non-destructive: Don't like what you did? No problem, just redo or even discard it.
  • Highly customizable: Style the UI as you wish to match your needs.
  • Objective-C support: Most of our public API is Objective-C compatible.
  • Fast: Our renderer uses hardware acceleration and the GPU, which makes it lightning fast.

New in Version 8.0

  • Written in Swift 4.0.
  • Cross-platform serialization and deserialization support.
  • More stable and uses less memory while generating better looking images.
  • More customization options.
  • Undo and redo support across all tools.

New in Version 7.0

  • New stickers, frames and fonts.
  • The SDK has been rebranded to PhotoEditorSDK.
  • We now include the dSYM and bcsymbolmap files in the SDK for better debugging.
  • Faster and better looking adjustments.
  • Faster and better looking filters.
  • The frame tool has been updated to look better than ever before.

Integration

For a step-by-step guide to integrate PhotoEditor SDK, please visit docs.photoeditorsdk.com/guides/ios.

License Terms

Make sure you have a commercial license before releasing your app.
A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.

Support

Please use our Service Desk if you have any questions or would like to submit bug reports.