Parse-OSX 1.8.1

Parse-OSX 1.8.1

TestsTested
LangLanguage Obj-CObjective C
License Commercial
ReleasedLast Release Aug 2015

Maintained by Héctor Ramos, Grantland Chew, Nikita Lutsenko.


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Apps14
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Stars2,477
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Forks738
Issues191
Contributors29
Pull Requests4

Code

Files324
LOCLines of Code 21,968


Parse-OSX 1.8.1

  • By
  • Parse

Parse SDK for iOS/OS X

References

A library that gives you access to the powerful Parse cloud platform from your iOS or OS X app. For more information Parse and its features, see the website and getting started.

Other Parse Projects

Getting Started

To use parse, head on over to the releases page, and download the latest build. And you're off! Take a look at the public documentation and start building.

Other Installation Options

  1. CocoaPods

    Add the following line to your podfile:

    pod 'Parse'
    

    Run pod install, and you should now have the latest parse release.

  2. Compiling for yourself

    If you want to manually compile the SDK, clone it locally, and run the following command in the root directory of the repository:

    rake package:frameworks
    

    Compiled frameworks will be in 2 archives: Parse-iOS.zip and Parse-OSX.zip inside the build/release folder, and you can link them as you'd please.

  3. Using Parse as a sub-project

    You can also include parse as a subproject inside of your application if you'd prefer, although we do not recommend this, as it will increase your indexing time significantly. To do so, just drag and drop the Parse.xcodeproj file into your workspace. Note that unit tests will be unavailable if you use Parse like this, as OCMock will be unable to be found.

How Do I Contribute?

We want to make contributing to this project as easy and transparent as possible. Please refer to the Contribution Guidelines.

Dependencies

We use the following libraries as dependencies inside of Parse:

  • Bolts, for task management.
  • OCMock, for unit testing.

License

Copyright (c) 2015-present, Parse, LLC.
All rights reserved.

This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant 
of patent rights can be found in the PATENTS file in the same directory.