PYGradientCycle 1.1× TestsTested ✗ LangLanguage Obj-CObjective C License Custom ReleasedLast Release Oct 2015Maintained by Push Chen.Installation Guide×Installation Guide for PYGradientCycleYou want to add pod 'PYGradientCycle', '~> 1.1' similar to the following to your Podfile:target 'MyApp' do pod 'PYGradientCycle', '~> 1.1' endThen run a pod install inside your terminal, or from CocoaPods.app.Alternatively to give it a test run, run the command:pod try PYGradientCycleSee PodspecGitHub RepoPage on CocoaPods.orgPYGradientCycle 1.1ByPush Chenpushchen.comlittlepush/PYGradientCycleGitHub Repo Gradient Cycle in iOS I'm not sure if this is the best solution. Now I use a cached CGContextRef to improve the CPU usage. To draw an increase percentage animation, the CPU is no more than 25%, but the decrease animation still sucks.