NuimoSwift 0.8.0

NuimoSwift 0.8.0

TestsTested
LangLanguage SwiftSwift
License MIT
ReleasedLast Release May 2017
SwiftSwift Version 3.0
SPMSupports SPM

Maintained by Lars Blumberg.



Nuimo SDK

The Nuimo controller is an intuitive controller for your computer and connected smart devices. This document demonstrates how to integrate your iOS and MacOS applications with Nuimo controllers using the Nuimo SDK. The Nuimo SDK supports both applications written in Swift and in Objective-C.

Installation

The Nuimo Swift SDK is available through CocoaPods, a very good dependency manager for Swift and Objective-C applications. (If you don’t want to use CocoaPods just copy all .swift files from folder SDK into your Xcode project and skip to the next step.)

Add a dependency to the NuimoSwift SDK

Edit your project’s Podfile to add the following line:

pod 'NuimoSwift', '~> 0.5.0'

Then from a terminal within your project’s root folder run:

pod install

This should install the Nuimo Swift SDK and add it to your workspace. Now open your project’s workspace and start playing around with the Nuimo Swift SDK. Don’t forget to import the module NuimoSwift where necessary.

Usage

Basic usage

The Nuimo SDK makes it very easy to connect your iOS and MacOS applications with Nuimo controllers. It only takes three steps and a very few lines of code to discover your Nuimo and receive gesture events:

  1. Assign a delegate to an instance of NuimoDiscoveryManager and call startDiscovery(). This will discover Nuimo controllers nearby.

  2. Receive discovered controllers by implementing the delegate method nuimoDiscoveryManager:didDiscoverNuimoController:. Here you can

    1. Set the delegate of the discovered controller
    2. Initiate the Bluetooth connection to the discovered controller by calling connect()

  3. Implement the delegate method nuimoController:didReceiveGestureEvent: to access user events performed with the Nuimo controller

The following code example demonstrates how to discover, connect and receive gesture events from your Nuimo. As you might know, use either UIViewController on iOS or NSViewController on MacOS systems.

Example code

import NuimoSwift

class ViewController : UIViewController|NSViewController, NuimoDiscoveryDelegate, NuimoControllerDelegate {
    let discovery = NuimoDiscoveryManager.sharedManager

    override func viewDidLoad() {
        super.viewDidLoad()
        discovery.delegate = self
        discovery.startDiscovery()
    }

    func nuimoDiscoveryManager(discovery: NuimoDiscoveryManager, didDiscoverNuimoController controller: NuimoController) {
        controller.delegate = self
        controller.connect()
    }

    func nuimoController(controller: NuimoController, didReceiveGestureEvent event: NuimoGestureEvent) {
        print("Received event: \(event.gesture.identifier), value: \(event.value)")
    }
}

A ready to checkout MacOS demo application

We’ve provided a ready to checkout application that demonstrates discovering, connecting and receiving events from your Nuimo controllers. Simply clone the Nuimo MacOS demo repository, open the included Xcode workspace and hit the Run button to execute the application. Before that, make sure that the correct target NuimoDemoOSX is selected.

Advanced use cases

The NuimoSwift SDK is much more powerful than the use cases presented above. More details to follow here soon.

Contact & Support

Have questions or suggestions? Drop us a mail at [email protected]. We’ll be happy to hear from you.

License

The NuimoSwift source code is available under the MIT License.