Mute
There is no native iOS API to detect if the mute switch is enabled/disabled on a device.
The general principle to check if the device is muted is to play a short sound and detect the length it took to play. From this length we can determine if it was muted or not.
This library is effectively a Swift variant of SoundSwitch.
Has a default trigger rate of 1 second.
Example
To run the example project, clone the repo, and run pod install
from the Example directory first.
Usage
import UIKit
import Mute
class ViewController: UIViewController {
@IBOutlet weak var label: UILabel! {
didSet {
self.label.text = "-"
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Notify every 2 seconds
Mute.shared.checkInterval = 2.0
// Always notify on interval
Mute.shared.alwaysNotify = true
// Update label when notification received
Mute.shared.notify = { [weak self] m in
self?.label.text = m ? "Muted" : "Not Muted"
}
// Stop after 5 seconds
DispatchQueue.main.asyncAfter(deadline: .now() + 5.0) {
Mute.shared.isPaused = true
}
// Re-start after 10 seconds
DispatchQueue.main.asyncAfter(deadline: .now() + 10.0) {
Mute.shared.isPaused = false
}
}
// Trigger an ad-hoc check
@IBAction func checkPressed(_ sender: UIButton) {
Mute.shared.check()
}
}
Requirements
Installation
Mute is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'Mute'
Author
Akram Hussein, [email protected]
License
Mute is available under the MIT license. See the LICENSE file for more info.