Mute 0.6.1

Mute 0.6.1

TestsTested
LangLanguage SwiftSwift
License MIT
ReleasedLast Release Dec 2022
SPMSupports SPM

Maintained by Akram Hussein.



Mute 0.6.1

Mute

Version License Platform

There is no native iOS API to detect if the mute switch is enabled/disabled on a device.

The general principle to check if the device is muted is to play a short sound and detect the length it took to play. From this length we can determine if it was muted or not.

This library is effectively a Swift variant of SoundSwitch.

Has a default trigger rate of 1 second.

Example

To run the example project, clone the repo, and run pod install from the Example directory first.

Usage

import UIKit
import Mute

class ViewController: UIViewController {

    @IBOutlet weak var label: UILabel! {
        didSet {
            self.label.text = "-"
        }
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        // Notify every 2 seconds
        Mute.shared.checkInterval = 2.0

        // Always notify on interval
        Mute.shared.alwaysNotify = true

        // Update label when notification received
        Mute.shared.notify = { [weak self] m in
            self?.label.text = m ? "Muted" : "Not Muted"
        }

        // Stop after 5 seconds
        DispatchQueue.main.asyncAfter(deadline: .now() + 5.0) {
            Mute.shared.isPaused = true
        }

        // Re-start after 10 seconds
        DispatchQueue.main.asyncAfter(deadline: .now() + 10.0) {
            Mute.shared.isPaused = false
        }
    }

    // Trigger an ad-hoc check
    @IBAction func checkPressed(_ sender: UIButton) {
        Mute.shared.check()
    }

}

Requirements

Installation

Mute is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'Mute'

Author

Akram Hussein, [email protected]

License

Mute is available under the MIT license. See the LICENSE file for more info.