MTGLDebug 3.1.2

MTGLDebug 3.1.2

Maintained by Euan Chan, MTHawkeye, Haowen Wu.



MTGLDebug 3.1.2

  • By
  • Xiaojun Zhang and wzq

MTGLDebug

MTGLDebug is an OpenGL debugging assist tool for iOS platform.

By inject tracking logic into the OpenGL API through fishhook, MTGLDebug provides the ability to track OpenGL resource memory usage, make it easier to detect the OpenGL resouce leaking, and it also helps to detect common OpenGL incorrect logic operating.

Usage

It's recommended to use MTGLDebug with MTHawkeye, MTHawkeye provides an user interface for MTGLDebug which make it easier to use during development.

View MTHawkeye Readme to see how to add it to your project for detail, and check Hawkeye - OpenGL Trace for instructions.

Contribute to MTGLDebug

For more information about contributing issues or pull requests, see Contributing Guide.

License

MTGLDebug is under the MIT license, See the LICENSE file for detail.