TestsTested | ✓ |
LangLanguage | SwiftSwift |
License | MIT |
ReleasedLast Release | Nov 2016 |
SwiftSwift Version | 3.0 |
SPMSupports SPM | ✗ |
Maintained by Michal Konturek.
MKUnits is extremely precise unit conversion library for Swift
. It provides units of measurement of physical quantities and simplifies manipulation of them.
NB For Objective-C
implementation, please refer to MKUnits pod 2.2.1 or visit archived branch.
MKUnits is available under the MIT license. See the LICENSE file for more info.
MKUnits is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "MKUnits"
Let’s create 1.5 kilograms [kg],
let kilograms = 1.5.kilogram()
0.5 [kg] in grams [g]
let grams = 500.gram()
and 10 pounds [lb] (which is 4.5359237 [kg])
let pounds = 10.pound()
Then we add all of the above togehter and subtract 0.0001 [kg] in milligrams [mg].
let milligrams = 100.milligram()
var result = kilograms + grams + pounds - milligrams
The result amount is 6.5358237 [kg].
Now we subtract 0.5358237 [kg] in ounces [oz], which is 18.900624805 [oz] according to Google converter, but as MKUnits is very precise, it is in fact 18.900624805483390296005199558361177 [oz].
let ounces = 0.5358237.kilogram().converted(MassUnit.ounce)
result = result - ounces
The result amount is ~6 [kg]; 6.00000000000000000000000000000000003 [kg] to be exact.
Now we want the result to be in stones [st], so:
result = result.converted(MassUnit.stone)
// 0.94483873964811055873038869091017890993 st
As the result is too precise for our needs, we want to round it.
let rounded = result.rounded(3)
// 0.945 st
At the moment MKUnits supports the following group units
:
You can easily extend MKUnits by adding new group units
or units
.
group unit
To add a new group unit
, simply create a class that extends Unit
and follow the convention below.
Please make sure that unit symbols
are unique across your new group unit
.
public final class NewUnit: Unit {
public static var unitA: NewUnit {
return NewUnit(
name: "unit A",
symbol: "uA",
ratio: NSDecimalNumber.one() // as it is a base unit
)
}
public static var unitB: NewUnit {
return NewUnit(
name: "unit B",
symbol: "uB",
ratio: NSDecimalNumber(mantissa: 2, exponent: 0, isNegative: false)
)
}
}
extension NSNumber {
public func unitA() -> Quantity {
return Quantity(amount: self, unit: NewUnit.unitA)
}
public func unitB() -> Quantity {
return Quantity(amount: self, unit: NewUnit.unitB)
}
}
group unit
To add additional units to existing group unit
simply create a category for that group unit
.
Do not sublcass as units are only interconvertible with units belonging to the same group unit
.
extension NewUnit {
public static var unitC: NewUnit {
return NewUnit(
name: "unit C",
symbol: "uC",
ratio: NSDecimalNumber(mantissa: 4, exponent: 0, isNegative: false)
)
}
}
extension NSNumber {
public func unitC() -> Quantity {
return Quantity(amount: self, unit: NewUnit.unitC)
}
}
git checkout -b new-feature
).git commit -am 'Added new-feature'
).git push origin new-feature
).