|ReleasedLast Release||Mar 2017|
|LOCLines of Code||398|
MDFTextAccessibility assists in selecting text colors that will meet the W3C standards for accessibility.
May 24, 2016: We're still staging MDFTextAccessibility, feel free to poke around, but non-code things like CocoaPods support and continuous integration testing will be ramping up over the next few weeks. The API is relatively stable at this point.
Apps created for the widest range of users should ensure that users can read text presented over any background. While the legibility of text depends on many things, a great start is to provide a sufficiently large contrast ratio between foreground text colors and their background colors. The contrast ratio of two colors is a measurement of how much the brightness of two colors differ. For example, white on dark grey might have a contrast ratio of 9:1, while white on medium grey might only have a contrast ratio of 4:1. In general, larger contrast ratios are better and will ensure the widest range of users can easily read the text in your app.
"Large" text is nominally defined as at least 18pt in a normal font face or at least 14pt in a bold font face. For more information (including some important exceptions), see the Guidelines.
Computing acceptable contrast ratios involves the foreground color, the background color, the text size, and the transparency of the foreground color, if any. MDFTextAccessibility provides convenient access to colors that will automatically give acceptable contrast ratios.
For methods that return a UIColor, the color along with its alpha is guaranteed to provide a contrast ratio meeting the minimum ratios recommended by the W3C. The returned alpha may be greater than the requested alpha to ensure acceptable contrast ratios, that is, the returned color may be more opaque than requested to ensure that the text remains legible.
Displaying text legibly on arbitrary images is difficult because the image content can conflict with the text. Images with smooth gradients or blurred regions are likely to result in more legible text; images with many details and high contrast are less likely to result in legible text.
MDFTextAccessibility provides methods that attempt to select a good color for displaying text on a particular image, but the quality of the results will depend on the contents of the image. If the content of the image is not known (for example, when images provided by the user), then consider using a semi-transparent shim between the image and the text to increase contrast.
The simplest usage is to select between black and white text depending on the background color, irrespective of the font:
label.textColor = [MDFTextAccessibility textColorOnBackgroundColor:label.backgroundColor textAlpha:1 font:nil];
Many design standards for user interfaces use text colors that are not fully opaque. However, transparent text can reduce legibility, so you can request a color that is as close as possible to a particular alpha value while still being legible:
label.textColor = [MDFTextAccessibility textColorOnBackgroundColor:label.backgroundColor targetTextAlpha:0.85 font:nil];
Since the W3C recommends different contrast ratios for "normal" and "large" text, including the font can result in a text color closer to your target alpha when appropriate:
label.textColor = [MDFTextAccessibility textColorOnBackgroundColor:label.backgroundColor textAlpha:0.85 font:label.font];
For more advanced usage, such as selecting from a set of colors other than white
and black, see MDFTextAccessibility's
MDFTextAccessiblity is licensed under the Apache License Version 2.0.