LTHRadioButton
Slightly inspired by Google's material radio button.
The clip below has 3 sections: full speed, 25% and 10%, but after converting it to GIF, it actually made it longer, so the 10% part takes a really long time. Here's an mp4 link; try with Chrome if Safari doesn't work - for me it doesn't.
How to install
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following terminal command:
gem install cocoapods
To integrate LTHRadioButton
into your Xcode project using CocoaPods, specify it in your Podfile:
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'
use_frameworks!
target '<Your Target Name>' do
pod 'LTHRadioButton'
end
Then, run the following terminal command:
pod install
Manual
Drag LTHRadioButton.swift
from the source
folder into your Xcode project.
How to use
The initializer takes up to 3 params: a diameter
, a selectedColor
, and a deselectedColor
. All of them are optional:
diameter
defaults to18
selectedColor
defaults to a light bluedeselectedColor
defaults toUIColor.lightGray
It doesn't use Auto Layout internally, but after initialization it will have a proper size, so you can simply create constraints based on its frame.width
and frame.height
.
Properties
selectedColor
and deselectedColor
have been made publicly customizable for cases like a tableView
with alternating row and radio colors, where the tableView
might dequeue a cell with one color for displaying a cell with a different color.
isSelected
- Indicates whether the radio button is selected.
useTapGestureRecognizer
- Indicates whether a tap gesture recognizer should be added to the control when setting callbacks. This defaults to true
just so that onSelect
and onDeselect
can add the gesture recognizer automatically, but the recognizer is not added by default.
- Settings this to
true
will also add the requiredUITapGestureRecognizer
if needed. - Settings this to
false
will also remove theUITapGestureRecognizer
if it was previously added.
Methods
init(diameter: CGFloat = 18, selectedColor: UIColor? = nil, deselectedColor: UIColor? = nil) // Colors default internally if nil.
func select(animated: Bool = true) // Selects the radio button.
func deselect(animated: Bool = true) // Deselects the radio button.
Callbacks
You can make use of the onSelect
and onDeselect
methods to add closures to be run when selecting/deselecting the control. Since these closures make most sense for taps and because there are no recognizers by default, these methods will also add one (and only one) UITapGestureRecognizer
to the control to handle the taps; the closure calls happen right as the animations begin.
If you'd like to use the callbacks but don't need the tap gesture recognizer, you can set useTapGestureRecognizer
to false
.
Example
let radioButton = LTHRadioButton(selectedColor: .red)
container.addSubview(radioButton)
radioButton.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
radioButton.centerYAnchor.constraint(equalTo: container.centerYAnchor),
radioButton.leadingAnchor.constraint(equalTo: container.leadingAnchor, constant: 16),
radioButton.heightAnchor.constraint(equalToConstant: radioButton.frame.height),
radioButton.widthAnchor.constraint(equalToConstant: radioButton.frame.width)]
)
radioButton.onSelect {
print("I'm selected.")
}
radioButton.onDeselect {
print("I'm deselected.")
}
[...]
radioButton.select() // I'm selected.
[...]
radioButton.deselect(animated: false) // I'm deselected.
Apps using this control
If you're using this control, I'd love hearing from you!
License
Licensed under MIT. If you'd like (or need) a license without attribution, don't hesitate to contact me.