TestsTested | ✗ |
LangLanguage | SwiftSwift |
License | MIT |
ReleasedLast Release | Jan 2017 |
SwiftSwift Version | 3.0 |
SPMSupports SPM | ✗ |
Maintained by DanisFabric.
Infinity
is a simple to use library written in Swift3.0. there are some advantages:
Add the following code to your Cartfile
and run Carthage update
.
github "DanisFabric/Infinity"
Import Infinity
import Infinity
let animator = DefaultRefreshAnimator(frame: CGRect(x: 0, y: 0, width: 24, height: 24))
tableView.fty.pullToRefresh.add(animator: animator) { [unowned self] in
DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
print("end refreshing")
self.tableView.fty.pullToRefresh.end()
}
}
tableView.fty.pullToRefresh.end()
tableView.fty.pullToRefresh.remove()
tableView.fty.pullToRefresh.begin()
let animator = DefaultInfiniteAnimator(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
tableView.fty.infiniteScroll.add(animator: animator) { [unowned self] in
DispatchQueue.main.asyncAfter(deadline: .now() + 1.5) {
self.tableView.fty.infiniteScroll.end()
}
}
tableView.fty.infiniteScroll.end()
tableView.fty.infiniteScroll.remove()
tableView.fty.infiniteScroll.begin()
addPullToRefresh
/addInfiniteScroll
in viewDidLoad
of UIViewController
removePullToRefresh
/removeInfiniteScroll
in deinit
of UIViewController
override func viewDidLoad() {
super.viewDidLoad()
let animator = DefaultRefreshAnimator(frame: CGRect(x: 0, y: 0, width: 24, height: 24))
tableView.fty.pullToRefresh.add(animator: animator) { [unowned self] in
// 耗时操作(数据库读取,网络读取)
self.tableView.fty.pullToRefresh.end() // 调用此方法来停止刷新的动画
}
let animator = DefaultInfiniteAnimator(frame: CGRect(x: 0, y: 0, width: 30, height: 30))
tableView.fty.infiniteScroll.add(animator: animator) { [unowned self] in
// 耗时操作(数据库读取,网络读取)
self.tableView.fty.infiniteScroll.end()
}
}
deinit {
tableView.fty.pullToRefresh.remove()
tableView.fty.infiniteScroll.remove()
// 或者使用下面这句代码,和上面代码效果相同
tableView.fty.clear()
}
automaticallyAdjustsScrollViewInsets
property on UIViewController which is by default to true bother the Infinity
control UIScrollView, so it will be automatically set to false when add pull-to-refresh.
tableView.automaticallyAdjustsScrollViewInsets = false
tableView.contentInset = UIEdgeInsets(top: 64, left: 0, bottom: 0, right: 0)
Let’s see the definition of add/bind operations:
// PullToRefresh
public func add(height: CGFloat = 60.0, animator: CustomPullToRefreshAnimator, action:(()->Void)?)
public func bind(height: CGFloat = 60.0, toAnimator: CustomPullToRefreshAnimator, action:(()->Void)?)
//InfinityScroll
public func add(height: CGFloat = 80.0, animator: CustomInfinityScrollAnimator, action: (() -> Void)?)
public func bind(height: CGFloat = 80.0, toAnimator: CustomInfinityScrollAnimator, action: (() -> Void)?)
The parameters of bind operation is the same as parameters of add operation, following is the differences:
You just need to confirm one of following protocols to create your animator whose all behavior is under your control.
public protocol CustomPullToRefreshAnimator {
func animateState(state: PullToRefreshState)
}
public protocol CustomInfinityScrollAnimator {
func animateState(state: InfinityScrollState)
}
Let’s create a most simple Animator which onlu has a label to show the state of pull-to-refresh.
class TextAnimator: UIView, CustomPullToRefreshAnimator {
var textLabel = UILabel()
override init(frame: CGRect) {
super.init(frame: frame)
textLabel.frame = self.bounds
self.addSubview(textLabel)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func animateState(state: PullToRefreshState) {
switch state {
case .None:
textLabel.text = "Pull Me To Refresh"
case .Releasing(let progress):
textLabel.text = String(progress)
case .Loading:
textLabel.text = "Loading ......."
}
}
}
// add TextAniamtor to UIScrollView
let animator = TextAnimator(frame: CGRect(x: 0, y: 0, width: 200, height: 24))
tableView.fty.pullToRefresh.add(animator: animator){ [unowned self] in
// 耗时操作(数据库读取,网络读取)
self.tableView.fty.pullToRefresh.end()
}
A bool value of UIScrollView to support spring effect
tableView.supportSpringBounces = true
I’d be happy if you sent me links to your apps where you use Infinity
. If you have any questions or suggestion, send me an email to let me know.
Email : DanisFabric
The MIT License (MIT)
Copyright © 2015 DanisFabric
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.