Love your async code again with Hydra
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Created by Daniele Margutti (@danielemargutti)
Swift 3 and Swift 4 Compatibility
- Swift 4.x: Latest is 1.2.1 (
pod 'HydraAsync'
) - Swift 3.x: Latest is 1.0.2 - Latest compatible version is 1.0.2 Download here. If you are using CocoaPods be sure to fix the release (
pod 'HydraAsync', '~> 1.0.2'
)
Hydra
Hydra is full-featured lightweight library which allows you to write better async code in Swift 3.x/4.x. It's partially based on JavaScript A+ specs and also implements modern construct like await
(as seen in Async/Await specification in ES8 (ECMAScript 2017) or C#) which allows you to write async code in sync manner.
Hydra supports all sexiest operators like always
, validate
, timeout
, retry
, all
, any
, pass
, recover
, map
, zip
, defer
and retry
.
Starts writing better async code with Hydra!
Internals
A more detailed look at how Hydra works can be found in ARCHITECTURE file or on Medium.
OTHER LIBRARIES YOU MAY LIKE
I'm also working on several other projects you may like. Take a look below:
Library | Description |
---|---|
SwiftDate | The best way to manage date/timezones in Swift |
Hydra | Write better async code: async/await & promises |
Flow | A new declarative approach to table managment. Forget datasource & delegates. |
SwiftRichString | Elegant & Painless NSAttributedString in Swift |
SwiftLocation | Efficient location manager |
SwiftMsgPack | Fast/efficient msgPack encoder/decoder |
Current Release (Swift 3 and 4 releases)
Latest releases are:
- Swift 4.x: Latest is 1.2.0 (
pod 'HydraAsync'
) Download here. - Swift 3.x: Latest is 1.0.1 (
pod 'HydraAsync', '~> 1.0.1'
) Download here.
A complete list of changes for each release is available in the CHANGELOG file.
Index
- What's a Promise
- Updating to >=0.9.7
- Create a Promise
- How to use a Promise
- Chaining Multiple Promises
- Cancellable Promises
- Await & Async: async code in sync manner
- Await an
zip
operator to resolve all promises - All Features
- Chaining Promises with different
Value
types - Installation (CocoaPods, SwiftPM and Carthage)
- Requirements
- Credits
What's a Promise?
A Promise is a way to represent a value that will exists, or will fail with an error, at some point in the future. You can think about it as a Swift's Optional
: it may or may not be a value. A more detailed article which explain how Hydra was implemented can be found here.
Each Promise is strong-typed: this mean you create it with the value's type you are expecting for and you will be sure to receive it when Promise will be resolved (the exact term is fulfilled
).
A Promise is, in fact, a proxy object; due to the fact the system knows what success value look like, composing asynchronous operation is a trivial task; with Hydra you can:
- create a chain of dependent async operation with a single completion task and a single error handler.
- resolve many independent async operations simultaneously and get all values at the end
- retry or recover failed async operations
- write async code as you may write standard sync code
- resolve dependent async operations by passing the result of each value to the next operation, then get the final result
- avoid callbacks, pyramid of dooms and make your code cleaner!
Updating to >=0.9.7
Since 0.9.7 Hydra implements Cancellable Promises. In order to support this new feature we have slightly modified the Body
signature of the Promise
; in order to make your source code compatible you just need to add the third parameter along with resolve
,reject
: operation
.
operation
encapsulate the logic to support Invalidation Token
. It's just and object of type PromiseStatus
you can query to see if a Promise is marked to be cancelled from the outside.
If you are not interested in using it in your Promise declaration just mark it as _
.
To sum up your code:
return Promise<Int>(in: .main, token: token, { resolve, reject in ...
needs to be:
return Promise<Int>(in: .main, token: token, { resolve, reject, operation in // or resolve, reject, _
Create a Promise
Creating a Promise is trivial; you need to specify the context
(a GCD Queue) in which your async operations will be executed in and add your own async code as body
of the Promise.
This is a simple async image downloader:
func getImage(url: String) -> Promise<UIImage> {
return Promise<UIImage>(in: .background, { resolve, reject, _ in
self.dataTask(with: request, completionHandler: { data, response, error in
if let error = error {
reject(error)
} else if let data = data, let response = response as? HTTPURLResponse {
resolve((data, response))
} else {
reject("Image cannot be decoded")
}
}).resume()
})
}
You need to remember only few things:
- a Promise is created with a type: this is the object's type you are expecting from it once fulfilled. In our case we are expecting an
UIImage
so our Promise isPromise<UIImage>
(if a promise fail returned error must be conform to Swift'sError
protocol) - your async code (defined into the Promise's
body
) must alert the promise about its completion; if you have the fulfill value you will callresolve(yourValue)
; if an error has occurred you can callreject(occurredError)
or throw it using Swift'sthrow occurredError
. - the
context
of a Promise define the Grand Central Dispatch's queue in which the async code will be executed in; you can use one of the defined queues (.background
,.userInitiated
etc. Here you can found a nice tutorial about this topic)
How to use a Promise
Using a Promise is even easier.
You can get the result of a promise by using then
function; it will be called automatically when your Promise fullfill with expected value.
So:
getImage(url).then(.main, { image in
myImageView.image = image
})
As you can see even then
may specify a context (by default - if not specified - is the main thread): this represent the GCD queue in which the code of the then's block will be executed (in our case we want to update an UI control so we will need to execute it in .main
thread).
But what happened if your Promise fail due to a network error or if the image is not decodable? catch
func allows you to handle Promise's errors (with multiple promises you may also have a single errors entry point and reduce the complexity).
getImage(url).then(.main, { image in
myImageView.image = image
}).catch(.main, { error in
print("Something bad occurred: \(error)")
})
Chaining Multiple Promises
Chaining Promises is the next step thought mastering Hydra. Suppose you have defined some Promises:
func loginUser(_ name:String, _ pwd: String)->Promise<User>
func getFollowers(user: User)->Promise<[Follower]>
func unfollow(followers: [Follower])->Promise<Int>
Each promise need to use the fulfilled value of the previous; plus an error in one of these should interrupt the entire chain.
Doing it with Hydra is pretty straightforward:
loginUser(username,pass).then(getFollowers).then(unfollow).then { count in
print("Unfollowed \(count) users")
}.catch { err in
// Something bad occurred during these calls
}
Easy uh? (Please note: in this example context is not specified so the default .main
is used instead).
Cancellable Promises
Cancellable Promises are a very sensitive task; by default Promises are not cancellable. Hydra allows you to cancel a promise from the outside by implementing the InvalidationToken
. InvalidationToken
is a concrete open class which is conform to the InvalidatableProtocol
protocol.
It must implement at least one Bool
property called isCancelled
.
When isCancelled
is set to true
it means someone outside the promise want to cancel the task.
Its your responsibility to check from inside the Promise
's body the status of this variable by asking to operation.isCancelled
.
If true
you can do all your best to cancel the operation; at the end of your operations just call cancel()
and stop the workflow.
Your promise must be also initialized using this token instance.
This is a concrete example with UITableViewCell
: working with table cells, often the result of a promise needs to be ignored. To do this, each cell can hold on to an InvalidationToken
. An InvalidationToken
is an execution context that can be invalidated. If the context is invalidated, then the block that is passed to it will be discarded and not executed.
To use this with table cells, the queue should be invalidated and reset on prepareForReuse()
.
class SomeTableViewCell: UITableViewCell {
var token = InvalidationToken()
func setImage(atURL url: URL) {
downloadImage(url).then(in: .main, { image in
self.imageView.image = image
})
}
override func prepareForReuse() {
super.prepareForReuse()
token.invalidate() // stop current task and ignore result
token = InvalidationToken() // new token
}
func downloadImage(url: URL) -> Promise<UIImage> {
return Promise<Something>(in: .background, token: token, { (resolve, reject, operation) in
// ... your async operation
// somewhere in your Promise's body, for example in download progression
// you should check for the status of the operation.
if operation.isCancelled {
// operation should be cancelled
// do your best to cancel the promise's task
operation.cancel() // request to mark the Promise as cancelled
return // stop the workflow! it's important
}
// ... your async operation
})
}
}
Await & Async: async code in sync manner
Have you ever dream to write asynchronous code like its synchronous counterpart? Hydra was heavily inspired by Async/Await specification in ES8 (ECMAScript 2017) which provides a powerful way to write async doe in a sequential manner.
Using async
and await
is pretty simple.
For example the code above can be rewritten directly as:
// With `async` we have just defined a Promise which will be executed in a given
// context (if omitted `background` thread is used) and return an Int value.
let asyncFunc = async({ _ -> Int in // you must specify the return of the Promise, here an Int
// With `await` the async code is resolved in a sync manner
let loggedUser = try await(loginUser(username,pass))
// one promise...
let followersList = try await(getFollowers(loggedUser))
// after another...
let countUnfollowed = try await(unfollow(followersList))
// ... linearly
// Then our async promise will be resolved with the end value
return countUnfollowed
}).then({ value in // ... and, like a promise, the value is returned
print("Unfollowed \(value) users")
})
Like magic! Your code will run in .background
thread and you will get the result of each call only when it will be fulfilled. Async code in sync sauce!
Important Note: await
is a blocking/synchronous function implemented using semaphore. Therefore, it should never be called in main thread; this is the reason we have used async
to encapsulate it. Doing it in main thread will also block the UI.
async
func can be used in two different options:
- it can create and return a promise (as you have seen above)
- it can be used to simply execute a block of code (as you will see below)
As we said we can also use async
with your own block (without using promises); async
accepts the context (a GCD queue) and optionally a start delay interval.
Below an example of the async function which will be executed without delay in background:
async({
print("And now some intensive task...")
let result = try! await(.background, { resolve,reject, _ in
delay(10, context: .background, closure: { // jut a trick for our example
resolve(5)
})
})
print("The result is \(result)")
})
There is also an await operator:
- await with throw:
..
followed by a Promise instance: this operator must be prefixed bytry
and should usedo/catch
statement in order to handle rejection of the Promise. - await without throw:
..!
followed by a Promise instance: this operator does not throw exceptions; in case of promise's rejection result is nil instead.
Examples:
async({
// AWAIT OPERATOR WITH DO/CATCH: `..`
do {
let result_1 = try ..asyncOperation1()
let result_2 = try ..asyncOperation2(result_1) // result_1 is always valid
} catch {
// something goes bad with one of these async operations
}
})
// AWAIT OPERATOR WITH NIL-RESULT: `..!`
async({
let result_1 = ..!asyncOperation1() // may return nil if promise fail. does not throw!
let result_2 = ..!asyncOperation2(result_1) // you must handle nil case manually
})
When you use these methods and you are doing asynchronous, be careful to do nothing in the main thread, otherwise you risk to enter in a deadlock situation.
The last example show how to use cancellable async
:
func test_invalidationTokenWithAsyncOperator() {
// create an invalidation token
let invalidator: InvalidationToken = InvalidationToken()
async(token: invalidator, { status -> String in
Thread.sleep(forTimeInterval: 2.0)
if status.isCancelled {
print("Promise cancelled")
} else {
print("Promise resolved")
}
return "" // read result
}).then { _ in
// read result
}
// Anytime you can send a cancel message to invalidate the promise
invalidator.invalidate()
}
zip
operator to resolve all promises
Await an Await can be also used in conjuction with zip to resolve all promises from a list:
let (resultA,resultB) = await(zip(promiseA,promiseB))
print(resultA)
print(resultB)
All Features
Because promises formalize how success and failure blocks look, it's possible to build behaviors on top of them. Hydra supports:
always
: allows you to specify a block which will be always executed both forfulfill
andreject
of the Promisevalidate
: allows you to specify a predica block; if predicate returnfalse
the Promise fails.timeout
: add a timeout timer to the Promise; if it does not fulfill or reject after given interval it will be marked as rejected.all
: create a Promise that resolved when the list of passed Promises resolves (promises are resolved in parallel). Promise also reject as soon as a promise reject for any reason.any
: create a Promise that resolves as soon as one passed from list resolves. It also reject as soon as a promise reject for any reason.pass
: Perform an operation in the middle of a chain that does not affect the resolved value but may reject the chain.recover
: Allows recovery of a Promise by returning another Promise if it fails.map
: Transform items to Promises and resolve them (in paralle or in series)zip
: Create a Promise tuple of a two promisesdefer
: defer the execution of a Promise by a given time interval.cancel
: cancel is called when a promise is marked ascancelled
usingoperation.cancel()
always
always
func is very useful if you want to execute code when the promise fulfills — regardless of whether it succeeds or fails.
showLoadingHUD("Logging in...")
loginUser(username,pass).then { user in
print("Welcome \(user.username)")
}.catch { err in
print("Cannot login \(err)")
}.always {
hideLoadingHUD()
}
validate
validate
is a func that takes a predicate, and rejects the promise chain if that predicate fails.
getAllUsersResponse().validate { httpResponse in
guard let httpResponse.statusCode == 200 else {
return false
}
return true
}.then { usersList in
// do something
}.catch { error in
// request failed, or the status code was != 200
}
timeout
timeout
allows you to attach a timeout timer to a Promise; if it does not resolve before elapsed interval it will be rejected with .timeoutError
.
loginUser(username,pass).timeout(.main, 10, .MyCustomTimeoutError).then { user in
// logged in
}.catch { err in
// an error has occurred, may be `MyCustomTimeoutError
}
all
all
is a static method that waits for all the promises you give it to fulfill, and once they have, it fulfills itself with the array of all fulfilled values (in order).
If one Promise fail the chain fail with the same error.
Execution of all promises is done in parallel.
let promises = usernameList.map { return getAvatar(username: $0) }
all(promises).then { usersAvatars in
// you will get an array of UIImage with the avatars of input
// usernames, all in the same order of the input.
// Download of the avatar is done in parallel in background!
}.catch { err in
// something bad has occurred
}
If you add promise execution concurrency restriction to all
operator to avoid many usage of resource, concurrency
option is it.
let promises = usernameList.map { return getAvatar(username: $0) }
all(promises, concurrency: 4).then { usersAvatars in
// results of usersAvatars is same as `all` without concurrency.
}.catch { err in
// something bad has occurred
}
any
any
easily handle race conditions: as soon as one Promise of the input list resolves the handler is called and will never be called again.
let mirror_1 = "https://mirror1.mycompany.com/file"
let mirror_2 = "https://mirror2.mycompany.com/file"
any(getFile(mirror_1), getFile(mirror_2)).then { data in
// the first fulfilled promise also resolve the any Promise
// handler is called exactly one time!
}
pass
pass
is useful for performing an operation in the middle of a promise chain without changing the type of the Promise.
You may also reject the entire chain.
You can also return a Promise from the tap handler and the chain will wait for that promise to resolve (see the second then
in the example below).
loginUser(user,pass).pass { userObj in
print("Fullname is \(user.fullname)")
}.then { userObj in
updateLastActivity(userObj)
}.then { userObj in
print("Login succeded!")
}
recover
recover
allows you to recover a failed Promise by returning another.
let promise = Promise<Int>(in: .background, { fulfill, reject in
reject(AnError)
}).recover({ error in
return Promise(in: .background, { (fulfill, reject) in
fulfill(value)
})
})
map
Map is used to transform a list of items into promises and resolve them in parallel or serially.
[urlString1,urlString2,urlString3].map {
return self.asyncFunc2(value: $0)
}.then(.main, { dataArray in
// get the list of all downloaded data from urls
}).catch({
// something bad has occurred
})
zip
zip
allows you to join different promises (2,3 or 4) and return a tuple with the result of them. Promises are resolved in parallel.
zip(a: getUserProfile(user), b: getUserAvatar(user), c: getUserFriends(user))
.then { profile, avatar, friends in
// ... let's do something
}.catch {
// something bad as occurred. at least one of given promises failed
}
defer
As name said, defer
delays the execution of a Promise chain by some number of seconds from current time.
asyncFunc1().defer(.main, 5).then...
retry
retry
operator allows you to execute source chained promise if it ends with a rejection.
If reached the attempts the promise still rejected chained promise is also rejected along with the same source error.
Retry also support delay
parameter which specify the number of seconds to wait before a new attempt (2.0.4+).
// try to execute myAsyncFunc(); if it fails the operator try two other times
// If there is not luck for you the promise itself fails with the last catched error.
myAsyncFunc(param).retry(3).then { value in
print("Value \(value) got at attempt #\(currentAttempt)")
}.catch { err in
print("Failed to get a value after \(currentAttempt) attempts with error: \(err)")
}
Conditional retry allows you to control retryable if it ends with a rejection.
// If myAsyncFunc() fails the operator execute the condition block to check retryable.
// If return false in condition block, promise state rejected with last catched error.
myAsyncFunc(param).retry(3) { (remainAttempts, error) -> Bool in
return error.isRetryable
}.then { value in
print("Value \(value) got at attempt #\(currentAttempt)")
}.catch { err in
print("Failed to get a value after \(currentAttempt) attempts with error: \(err)")
}
cancel
cancel
is called when a promise is marked as cancelled
from the Promise's body by calling the operation.cancel()
function. See the Cancellable Promises for more info.
asyncFunc1().cancel(.main, {
// promise is cancelled, do something
}).then...
Value
types
Chaining Promises with different Sometimes you may need to chain (using one of the available operators, like all
or any
) promises which returns different kind of values. Due to the nature of Promise you are not able to create an array of promises with different result types.
However thanks to void
property you are able to transform promise instances to generic void
result type.
So, for example, you can execute the following Promises
and return final values directly from the Promise's result
property.
let op_1: Promise<User> = asyncGetCurrentUserProfile()
let op_2: Promise<UIImage> = asyncGetCurrentUserAvatar()
let op_3: Promise<[User]> = asyncGetCUrrentUserFriends()
all(op_1.void,op_2.void,op_3.void).then { _ in
let userProfile = op_1.result
let avatar = op_2.result
let friends = op_3.result
}.catch { err in
// do something
}
Installation
You can install Hydra using CocoaPods, Carthage and Swift package manager
- Swift 3.x: Latest compatible is 1.0.2
pod 'HydraAsync', ~> '1.0.2'
- Swift 4.x: 1.2.1 or later
pod 'HydraAsync'
CocoaPods
use_frameworks!
pod 'HydraAsync'
Carthage
github 'malcommac/Hydra'
Swift Package Manager
Add Hydra as dependency in your Package.swift
import PackageDescription
let package = Package(name: "YourPackage",
dependencies: [
.Package(url: "https://github.com/malcommac/Hydra.git", majorVersion: 0),
]
)
Requirements
Current version is compatible with:
- Swift 4 (>= 1.2.1) or Swift 3.x (Up to 1.0.2)
- iOS 9.0 or later
- tvOS 9.0 or later
- macOS 10.10 or later
- watchOS 2.0 or later
- Linux compatible environments
Credits & License
Hydra is owned and maintained by Daniele Margutti.
As open source creation any help is welcome!
The code of this library is licensed under MIT License; you can use it in commercial products without any limitation.
The only requirement is to add a line in your Credits/About section with the text below:
This software uses open source Hydra's library to manage async code.
Web: http://github.com/malcommac/Hydra
Created by Daniele Margutti and licensed under MIT License.