TestsTested | ✓ |
LangLanguage | SwiftSwift |
License | MIT |
ReleasedLast Release | Feb 2018 |
SwiftSwift Version | 3.0 |
SPMSupports SPM | ✓ |
Maintained by Nikita Ermolenko.
Everyone wants to see a smooth scrolling, that tableview or collectionview scrolls without any lags and it's a right choice. But the constraints do not give it for us. Therefore, we have to choose manual calculation frames, but sometimes, when cell has a complex structure, code has not an elegant, beautiful structure.
So, it's library for those, who want to see smooth scrolling with elegant code under the hood!
Framezilla is the child of Framer (analog of great layout framework which wraps manually calculation frames with a nice-chaining syntax), but only for Swift.
CocoaPods is a dependency manager for Swift and Objective-C Cocoa projects. It has over eighteen thousand libraries and can help you scale your projects elegantly. You can install it with the following command:
$ sudo gem install cocoapods
To integrate Framezilla, simply add the following line to your Podfile
:
pod "Framezilla"
Then, run the following command:
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate Framezilla into your Xcode project using Carthage, specify it in your Cartfile
:
github "Otbivnoe/Framezilla"
Run carthage update
to build the framework and drag the built Framezilla.framework
into your Xcode project.
and
nui_left
, nui_bottom
, nui_width
, nui_centerX
and so on.There're a few methods for working with view's size.
You can configure width
and height
separately:
view.configureFrame { maker in
maker.width(200).and.height(200)
}
or together with the same result:
view.configureFrame { maker in
maker.size(width: 200, height: 200)
}
For simplify configuration use <<
and >>
operators:
view<<.size(width: 200, height: 200)>>
Also in some cases you want to equate the sides of two views with some multiplier.
For example:
view.configureFrame { maker in
maker.width(to: view1.nui_height, multiplier: 0.5)
maker.height(to: view1.nui_width) // x1 multiplier - default
}
Framezilla has two method for comfortable creating edge-relation.
Either you can create edge relation so
view.configureFrame { maker in
maker.edges(insets: UIEdgeInsetsMake(5, 5, 5, 5))
}
or
view.configureFrame { maker in
maker.edges(top: 5, left: 5, bottom: 5, right: 5)
}
the second method has optional parameters, so maker.edges(top: 5, left: 5, bottom: 5)
also works correct, but does not create right
relation, that in some cases is very useful.
You can create edge relation, as shown above, but only use side relations.
view.configureFrame { maker in
maker.top(inset: 5).and.bottom(inset: 5)
maker.left(inset: 5).and.right(inset: 5)
}
Also possible to create relations with another view, not a superview:
// Red view
view.configureFrame { maker in
maker.size(width: 30, height: 30)
maker.left(to: self.view1.nui_right, inset: 5)
maker.bottom(to: self.view1.nui_centerY)
}
In iOS 11 Apple has introduced the safe area, similar to topLayoutGuide
and bottomLayoutGuide
. Framezilla supports this new api as well:
content.configureFrame { maker in
maker.top(to: nui_safeArea)
maker.bottom(to: nui_safeArea)
maker.right(to: nui_safeArea, inset: 10)
maker.left(to: nui_safeArea, inset: 10)
}
Note: In earlier versions of OS than iOS 11, these methods create a relation to a superview, not the safe area.
If you just want to center subview relative superview with constant width
and height
, this approach specially for you:
view.configureFrame { maker in
maker.centerY().and.centerX()
maker.size(width: 100, height: 100)
}
Also possible to set manually centerX and centerY. Just call setCenterX
and setCenterY
.
What if you want to join the center point of the view with the top right point of another view?
view.configureFrame { maker in
maker.centerX(to: self.view1.nui_right, offset: 0)
maker.centerY(to: self.view1.nui_top) //Zero offset - default
maker.size(width: 50, height: 50)
}
Very often you should configure labels, so there are some methods for comfortable work with them.
label.configureFrame { maker in
maker.sizeToFit() // Configure width and height by text length no limits
maker.centerX().and.centerY()
}
But what if you have to specify edges for label?
label.configureFrame { maker in
maker.sizeThatFits(size: CGSize(width: 200, height: 100))
maker.centerX().and.centerY()
}
Use this method when you want to set width
and height
by wrapping all subviews.
First, you should configure all subviews and then call this method for container view
.
Also important to understand, that it's not correct to call 'left' and 'right' relations together by subview, because container
sets width relatively width of subview and here is some ambiguous.
label1.configureFrame { maker in
maker.sizeToFit()
maker.top()
maker.left(inset: 5)
}
label2.configureFrame { maker in
maker.sizeToFit()
maker.top(to: label1.nui_bottom, inset: 5)
maker.left(inset: 5)
}
view1.configureFrame { maker in
maker.centerY().centerX()
maker.container()
}
Sometimes you want to configure a few views with the same size, for examlple. There is a convinience method:
[view1, view2].configureFrames { maker in
maker.size(width: 200, height: 100)
}
Framezilla allows you configure views like stack behaviour. Important to point out correct views order.
[view3, view2, view1].stack(axis: .horizontal, spacing: 3)
It's very convenient use many states for animations, because you can just configure all states in one place and when needed change frame for view - just apply needed state! Awesome, is'n it?
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
// state `DEFAULT_STATE`
view1.configureFrame { maker in
maker.centerX().and.centerY()
maker.width(50).and.height(50)
}
view1.configureFrame(state: 1) { maker in
maker.centerX().and.centerY()
maker.width(100).and.height(100)
}
}
set new state and animate it:
/* Next time when viewDidLayoutSubviews will be called, `view1` will configure frame for state 1. */
view1.nx_state = 1 // Any hashable value
view.setNeedsLayout()
UIView.animate(withDuration: 1.0) {
self.view.layoutIfNeeded()
}
Also possible to apply many states in a row:
view1.configureFrame(states: [3, "state"]) { maker in
maker.size(width: 200, height: 100)
}
Nikita Ermolenko, [email protected]
Thanks Artem Novichkov for the name of the library!
Thanks Evgeny Mikhaylov for 'state' feature!
Thanks Anton Kovalev for improving library!
I would love you to contribute to Framezilla, check the CONTRIBUTING file for more info.
Framezilla is available under the MIT license. See the LICENSE file for more info.