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| TestsTested | ✗ | 
| LangLanguage | SwiftSwift | 
| License | MIT | 
| ReleasedLast Release | Oct 2015 | 
| SPMSupports SPM | ✗ | 
Maintained by Ashley Mills.
UIGestureRecognizer Swift subclass enabling 3D Touch
Just drop the ForceTouchGestureRecognizer.swift file into your project. That’s it!
    override func viewDidLoad() {
        super.viewDidLoad()
        let forceTouchGesture = ForceTouchGestureRecognizer(target: self, action: "pressView:")
        forceTouchGesture.minimumValue = 0.1     // Minimum force value before touch is recognised 
        forceTouchGesture.tolerance = 0.2        // Allows the pressure to be lifted slightly without the gesture ending
        view.addGestureRecognizer(forceTouchGesture)
    }
    func pressView(gesture: ForceTouchGestureRecognizer) {
        print("force: \(gesture.forceValue)")  // forceVouch is CGFloat between 0 & 1
    }
Got a bug fix, or a new feature? Create a pull request and go for it!
Cheers, Ash