Container 1.0.0

Container 1.0.0

Maintained by Will McGinty.

Container 1.0.0

  • By
  • Bottle Rocket Studios


CI Status GitHub tag (latest SemVer) License

The ContainerViewController is designed to be a simple but flexible method to embed and transition between multiple child UIViewController objects. It was built to fill in the gap when you need a UINavigationController without the hassle of a navigation bar, or a UITabBarController without the tab bar. The only built in way to transition between children of the container is through its transition(to:) API.

To get started quickly, it is easiest to create the ContainerViewController from code and manually add it as a child of a parent UIViewController. This is easily done in that view controller's viewDidLoad function:

private lazy var containerViewController: ContainerViewController = ContainerViewController(children: [.init(identifier: .a, viewController: controllerA), 
                                                                                                       .init(identifier: .b, viewController: controllerB)], delegate: self)

containerViewController.willMove(toParent: self)

containerViewController.view.frame = containerView.bounds

containerViewController.didMove(toParent: self)

You'll notice that in this example we were able to use static typed identifier's, .a and .b. This is because of an extension declared on ContainerViewController.Child.Identifier, simply:

extension ContainerViewController.Child.Identifier {
    static let a = ContainerViewController.Child.Identifier(rawValue: "A")
    static let b = ContainerViewController.Child.Identifier(rawValue: "B")

Although this is is encouraged, ContainerViewController.Child.Identifier conforms to ExpressibleByStringLiteral and RawRepresentable so these identifiers can be initialized from any String at run time.

Once you have the ContainerViewController properly initialized and visible, it will (by default) automatically transition to its first Child. This behavior is controlled by the shouldAutomaticallyTransitionOnLoad, where, when set to true, the container will select the first of its Child objects when its view loads. If this value is set to false, or the ContainerViewController has no Child objects at load time, it will wait for further instruction before embedding and showing a Child.

In order to begin showing a child view controller, there are a few options:

// If `child` is not already part of `ContainerViewController`, it will be added before it is displayed
let child = ContainerViewController.Child(identifier: .new, viewController: someViewController)
containerViewController.transition(to: child) { finished in
    print("finished transitioning: \(finished)")

// If you know the identifier of an existing `Child` that is part of the container, you can alternatively request it:
containerViewController.transitionToChild(for: .new) { finished in
    print("finished transitioning: \(finished)")

The container also has several delegate callbacks which can help customize its behavior. Among them, is a function which returns a UIViewControllerAnimatedTransitioning object, which is used identically to those used in modal, navigation and tab transition animations.

func containerViewController(_ container: ContainerViewController, animationControllerForTransitionFrom source: Child, to destination: Child) -> UIViewControllerAnimatedTransitioning? {
    if useCustomAnimator, let sourceIndex = container.index(ofChild: source.viewController), let destinationIndex = container.index(ofChild: destination.viewController) {
        return WipeTransitionAnimator(withStartIndex: sourceIndex, endIndex: destinationIndex)

    return nil


Container is an evolution of the ContainerViewController that was available as part of UtiliKit. For the most part, the two are source-compatible, but please check out our migration guide if you're upgrading to Container from UtiliKit.


To run the example project, clone this repo and open iOS Example/iOS Example.xcworkspace.


Requires iOS 10.0, tvOS 10.0


Add this to your project using Swift Package Manager. In Xcode that is simply: File > Swift Packages > Add Package Dependency... and you're done. Alternative installations options are shown below for legacy projects.


If you are already using CocoaPods, just add 'Container' to your Podfile then run pod install.


If you are already using Carthage, just add to your Cartfile:

github "BottleRocketStudios/Container" ~> 0.1

Then run carthage update to build the framework and drag the built Container.framework into your Xcode project.


Bottle Rocket Studios


Container is available under the Apache 2.0 license. See the LICENSE file for more information.


See the CONTRIBUTING document. Thank you, contributors!