ColiseuPlayer 1.0.0

ColiseuPlayer 1.0.0

Maintained by Ricardo Pereira.



ColiseuPlayer

Build Status Swift 5 Platforms iOS Carthage Compatible Version License MIT

ColiseuPlayer is an audio player framework written in Swift, created for Coliseu app. It uses AVFoundation.

Usage

import AVFoundation
import ColiseuPlayer

class ViewController: UIViewController, ColiseuPlayerDataSource, ColiseuPlayerDelegate {

    let player = ColiseuPlayer()

    override func viewDidLoad() {
        super.viewDidLoad()

        self.player.startSession()
        self.player.dataSource = self

        var list = [AudioFile]()

        if let path = Bundle.main.path(forResource: "sampleAudio", ofType: "m4a") {
            let urlFile = URL(fileURLWithPath: path)
            let audio = AudioFile(url: urlFile)
            audio.artwork = UIImage(named: "image-cover-artwork")
            list.append(audio)
        }

        if list.count > 0 {
            // Play first song (it will continue playing with the current playlist)
            player.playSong(index: 0, songsList: list)
        }
    }

    override func viewDidDisappear(animated: Bool) {
        super.viewDidDisappear(animated)

        self.player.stopSession()
    }

    override func remoteControlReceived(with event: UIEvent?) {
        self.player.didReceiveRemoteControl(event: event)
    }

    func audioRepeatType(in player: ColiseuPlayer) -> ColiseuPlayerRepeat {
        return .all
    }

    func audioWillShuffle(in player: ColiseuPlayer) -> Bool {
        return true
    }
}

Requirements

  • iOS 8.0+
  • Xcode 10.2+

Installation

Carthage

To install it, simply add the following line to your Cartfile:

github "ricardopereira/ColiseuPlayer"

Then run carthage update.

Follow the current instructions in Carthage's README for up to date installation instructions.

CocoaPods

To install it, simply add the following line to your Podfile:

pod 'ColiseuPlayer'

You will also need to make sure you're opting into using frameworks:

use_frameworks!

Then run pod install with CocoaPods 0.36 or newer.

Manually

ColiseuPlayer in your project requires the following steps:_

  1. Add ColiseuPlayer as a submodule by opening the Terminal, cd-ing into your top-level project directory, and entering the command git submodule add https://github.com/ricardopereira/coliseu.ios.player.git
  2. Open the ColiseuPlayer folder, and drag ColiseuPlayer.xcodeproj into the file navigator of your app project.
  3. In Xcode, navigate to the target configuration window by clicking on the blue project icon, and selecting the application target under the "Targets" heading in the sidebar.
  4. Ensure that the deployment target of ColiseuPlayer.framework matches that of the application target.
  5. In the tab bar at the top of that window, open the "Build Phases" panel.
  6. Expand the "Link Binary with Libraries" group, and add ColiseuPlayer.framework.
  7. Click on the + button at the top left of the panel and select "New Copy Files Phase". Rename this new phase to "Copy Frameworks", set the "Destination" to "Frameworks", and add ColiseuPlayer.framework.

Author

Main contributers

License

ColiseuPlayer is released under the MIT license. See LICENSE for details.