CFNotify
CFNotify is written in Swift. Using UIKit Dynamics
as animator. It can make ANY UIView
object draggable and throwable. This library mainly use for in-app notification and alerts. Let's notice and alert your users in more playable and fun way !
Features
- Work with ANY
UIView
object ! - Using UIKit Dynamics. Light and Smooth !
- Highly Customizable
- Included three ready to use views:
CyberView
,ClassicView
,ToastView
- Simple to implement
Requirements
- Swift 4.0+
- Xcode 9
- iOS 9.0+
Change Log
Please read CHANGELOG.md.
Installation
-
Carthage (Recommended)
Add the following lines into Cartfile
#CFNotify github "hallelujahbaby/CFNotify"
Run
carthage update
and then add CFNotify.framework and CFResources.bundle into your project -
Cocoapods
Add the following lines into Podfile
pod "CFNotify"
Getting Started
There is an example project inside the source code. You are suggested to have a look first and get familiar with this framework.
The Basics
This is the basic function with all default settings, design your own UIView
or use CFNotifyView
to create one easily.
CFNotify.present(view: UIView)
If you need more custom settings, create your own Config
and use the following function.
CFNotify.present(config: Config, view: UIView)
if you want custom tap
action, use the following function. (If you use tapHandler, it will override the default tap to hide action)
CFNotify.present(config: Config, view: UIView, tapHandler: (()->Void)?)
CFNotify
will put all the views to be shown in queue (First In First Out).
You can hide the view programmatically using the following functions.
CFNotify.hide() // hide the current view
CFNotify.hideAll() // hide all the views in queue (Clear the queue)
CFNotifyView
You can create an alert view quickly and easily by using CFNotifyView
class.
CFNotifyView
included 3 views currently: Cyber
, Classic
, Toast
.
Each style has 4 themes: Info
, Success
, Fail
, Warning
Each theme has 2 styles: Light
and Dark
-
Cyber
let cyberView = CFNotifyView.cyberWith(title: "Title", body: "Body", theme: .Info(.Light)) //More customizations let customCyberView = CFNotifyView.cyberWith(titleFont: UIFont, titleColor: UIColor, bodyFont: UIFont, bodyColor: UIColor, backgroundColor: UIColor, blurStyle: UIBlurEffectStyle)
-
Classic
let classicView = CFNotifyView.classicWith(title: "Title", body: "Body", theme: .Success(.Light)) //More customizations let customClassicView = CFNotifyView.classicWith(titleFont: UIFont, titleColor: UIColor, bodyFont: UIFont, bodyColor: UIColor, backgroundColor: UIColor)
-
Toast
let toastView = CFNotifyView.toastWith(text: "Text", theme: .Fail(.Dark)) //More customizations let customToastView = CFNotifyView.toastWith(text: String, textFont: UIFont, textColor: UIColor, backgroundColor: UIColor)
Config
You can config CFNotify
using Config
class. Config
class included lots of properties, the following three are the most common:
initPosition
: where the view is bornappearPosition
: where the view appear positionhideTime
: the view will automatically hide afterhideTime
(default is 3 sec)
Example:
var classicViewConfig = CFNotify.Config()
classicViewConfig.initPosition = .top(.random) //the view is born at the top randomly out of the boundary of screen
classicViewConfig.appearPosition = .top //the view will appear at the top of screen
classicViewConfig.hideTime = .never //the view will never automatically hide
Delegate
CFNotify
provides Delegate methods for some of common events.
You need to conform to the CFNotifyDelegate
.
func cfNotifyDidAppear() {}
func cfNotifyStartDragging(atPoint: CGPoint) {}
func cfNotifyIsDragging(atPoint: CGPoint) {}
func cfNotifyEndDragging(atPoint: CGPoint) {}
func cfNotifyDidDisappear() {}
func cfNotifyIsTapped() {}
To-Do List
- Add SPM support
- Improve the example app
- Add alert view with buttons
- Full documentation
Bugs and issues
If you find any bugs or encounter some issues regard to this framework, please feel free to open a new issue in Issues page.
Contribute
You are welcome to contribute into this project, feel free to Pull Request.
License
CFNotify is released under an MIT License. See LICENSE for details.