TestsTested | ✗ |
LangLanguage | SwiftSwift |
License | MIT |
ReleasedLast Release | Oct 2017 |
SwiftSwift Version | 3.0 |
SPMSupports SPM | ✗ |
Maintained by Ada Turner.
A reimagination of UITraitCollection
As seen on POSSIBLE Mobile Insights!
What if setting arbitrary constraints, views, and behaviors for specific trait collections was as easy as:
let exclusiveButton = UIButton(type: .System)
let traits: [AdaptiveAttribute] = [
Idiom.Phone,
Scale.TwoX,
ForceTouch.Available,
SizeClass.VerticalRegular,
SizeClass.HorizontalCompact,
]
addViewFor(traits, view: exclusiveButton, to: view, withConstraints: [
exclusiveButton.centerXAnchor.constraintEqualToAnchor(view.centerXAnchor),
exclusiveButton.centerYAnchor.constraintEqualToAnchor(view.centerYAnchor),
])
UITraitEnvironment is just too cool to be limited to views and view controllers!
Briggs seeks to provide a crucial missing component in Apple’s API: UITraitEnvironment.addChildTraitEnvironment:
, and adds a healthy dose of sugar to UITraitCollection
.
AdaptiveElement
: The child—receives trait collection informationAdaptiveInterface
: The parent—provides trait collection informationAdaptiveAttribute
: The trait—describes trait collection informationAdaptiveBehavior
: Associates a behavior and counter-behavior with a set of traits
Behavior is executed if incoming traits match, else counter-behavior is executed.
AdaptiveConstraintContainer
: Associates a set of constraints with a set of traits
Constraints are activated if incoming traits match, else they are deactivated.
AdaptiveViewContainer
: Associates a view with a set of traits
View is added to hierarchy if traits match, else view is removed.
If you prefer not to use either of the aforementioned dependency managers, you can integrate Briggs into your project manually.
cd
into your top-level project directory, and run the following command if your project is not initialized as a git repository:$ git init
$ git submodule add https://github.com/auswahlaxiom/Briggs.git
Open the new Briggs
folder, and drag the Briggs.xcodeproj
into the Project Navigator of your application’s Xcode project.
It should appear nested underneath your application’s blue project icon. Whether it is above or below all the other Xcode groups does not matter.
Select the Briggs.xcodeproj
in the Project Navigator and verify the deployment target matches that of your application target.
+
button under the “Embedded Binaries” section.Briggs.xcodeproj
folders. It does not matter which one you select the framework from.Select Briggs.framework
and click Add
.
The
Briggs.framework
is automagically added as a target dependency, linked framework and embedded framework in a copy files build phase which is all you need to build on the simulator and a device.
Add import Briggs
a source file and get coding!
For an in-depth dive into Briggs, please visit Reimagining UITraitCollection with Briggs.
Briggs was created by Ada Turner, an iOS developer at POSSIBLE Mobile.
Briggs is released under the MIT license. See LICENSE for details.