TestsTested | ✗ |
LangLanguage | Obj-CObjective C |
License | Custom |
ReleasedLast Release | Feb 2016 |
Maintained by Dave Poirier.
Open the Xcode project file, and drag MF_Base32Additions.m/.h into your project.
In files where you want to use Base32 encoding/decoding, simply include the header file and use one of the provided NSData or NSString additions.
Example use:
#import "MF_Base32Additions.h"
NSString *helloWorld = @"Hello World";
NSString *helloInBase32 = [helloWorld base32String];
NSString *helloDecoded = [NSString stringFromBase32String:helloInBase32];