BKAsciiImage 0.1.1

BKAsciiImage 0.1.1

TestsTested
LangLanguage Obj-CObjective C
License MIT
ReleasedLast Release Apr 2015

Maintained by Barış Koç.



  • By
  • Barış Koç

Example gif image

As seen on Cmd.fm iOS App

https://itunes.apple.com/app/cmd.fm-radio-for-geeks-hackers/id935765356

Cmd.fm screenshot 1 Cmd.fm screenshot 2

Installation

BKAsciiImage is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "BKAsciiImage"

Usage

Using BKAsciiConverter class

Import BKAsciiConverter header file

#import <BKAsciiImage/BKAsciiConverter.h>

Create a BKAsciiConverter instance

BKAsciiConverter *converter = [BKAsciiConverter new];

Convert synchronously

UIImage *inputImage = [UIImage imageNamed:@"anImage"];
UIImage *asciiImage = [converter convertImage:inputImage];

Convert in the background providing a completion block. Completion block will be called on the main thread.

[converter convertImage:self.inputImage completionHandler:^(UIImage *asciiImage) {
    // do whatever you want with the resulting asciiImage
}];

Convert to NSString

NSLog(@"%@",[converter convertToString:self.inputImage]);

// asynchronous
[converter convertToString:self.inputImage completionHandler:^(NSString *asciiString) {
    NSLog(@"%@",asciiString);
}];

Converter options

converter.backgroundColor = [UIColor whiteColor]; // default: Clear color. Image background is transparent
converter.grayscale = YES; // default: NO
converter.font = [UIFont fontWithName:@"Monaco" size:13.0]; // default: System font of size 10
converter.reversedLuminance = NO; // Reverses the luminance mapping. Reversing gives better results on a dark bg. default: YES
converter.columns = 50; // By default columns is derived by the font size if not set explicitly

Using UIImage category

Import header file

#import <BKAsciiImage/UIImage+BKAscii.h>

Use the provided category methods

UIImage *inputImage = [UIImage imageNamed:@"anImage"];
[inputImage bk_asciiImageCompletionHandler:^(UIImage *asciiImage) {

}];

[inputImage bk_asciiStringCompletionHandler:^(NSString *asciiString) {

}];

[inputImage bk_asciiImageWithFont: [UIFont fontWithName:@"Monaco" size:13.0]
                          bgColor: [UIColor redColor];
                          columns: 30
                         reversed: YES
                        grayscale: NO
                completionHandler: ^(NSString *asciiString) {
                    // do whatever you want with the resulting asciiImage
                }];

Advanced usage

By default luminance values are mapped to strings using

NSDictionary *dictionary = @{  @1.0: @" ",
                               @0.95:@"`",
                               @0.92:@".",
                               @0.9 :@",",
                               @0.8 :@"-",
                               @0.75:@"~",
                               @0.7 :@"+",
                               @0.65:@"<",
                               @0.6 :@">",
                               @0.55:@"o",
                               @0.5 :@"=",
                               @0.35:@"*",
                               @0.3 :@"%",
                               @0.1 :@"X",
                               @0.0 :@"@"
                               };

You can instantiate a converter with your own mapping dictionary

NSDictionary *dictionary = @{  @1.0: @" ",
                               @0.7 :@"a",
                               @0.65:@"b",
                               @0.6 :@"c",
                               @0.55:@"d",
                               @0.5 :@"e",
                               @0.35:@"f",
                               @0.3 :@"g",
                               @0.1 :@" ",
                               @0.0 :@" "
                               };



BKAsciiConverter *converter = [[BKAsciiConverter alloc] initWithDictionary:dictionary];
UIImage *inputImage = [UIImage imageNamed:@"anImage"];
UIImage *asciiImage = [converter convertImage:inputImage];

Mapping example screenshot

Author

Barış Koç, https://github.com/bkoc

License

BKAsciiImage is available under the MIT license. See the LICENSE file for more info.