TestsTested | ✗ |
LangLanguage | Obj-CObjective C |
License | MIT |
ReleasedLast Release | Dec 2014 |
Maintained by Bryan Antigua.
This view and it's layer can create a pop and pulse effect.
To run the example project, clone the repo, and run pod install
from the Example directory first.
To add a BAPulseView to your app, add the line:
BAPulseView *pulseView = [[BAPulseView alloc] initWithFrame:CGRectMake(0, 0, 200, 200)];
[self.view addSubview:view];
I added an NSTimer for demo purposes. The timer sets off the funtion popAndPulse
pulseView.center = self.view.center;
[NSTimer scheduledTimerWithTimeInterval:1.0
target:pulseView
selector:@selector(popAndPulse)
userInfo:nil
repeats:YES];
This creates the following view:
Listed below are examples of several properties that you can control.
If you want to round out the few, after you set the cornerRadius and pulseCorderRadius properties:
pulseView.layer.cornerRadius = 20.0f;
pulseView.pulseCornerRadius = 20.0f;
giving a corner radius of half the width and height gives you a circle:
pulseView.layer.cornerRadius = pulseView.frame.size.width/2;
pulseView.pulseCornerRadius = pulseView.frame.size.width/2;
To change the color of the pulse outline, set the pulseStrokeColor property:
pulseView.pulseStrokeColor = [UIColor redColor].CGColor;
By editing the pulseLineWidth property, you can change the width of the pulse outline:
pulseView.pulseLineWidth = 5.0f;
If you want the pulse to extend farther out, pass a float value to the pulseRadius property:
pulseView.pulseRadius = 400.0f;
To increase the time of a pulse, edit the pulseDuration property:
pulseView.pulseDuration = 3.0f;
Listed below are examples of several method you can use to control the animation.
For the default effect, use the following method (or NSTimer if you want it to repeat):
[pulseView popAndPulse];
// pulseView.center = self.view.center;
// [NSTimer scheduledTimerWithTimeInterval:1.0
// target:pulseView
// selector:@selector(popAndPulse)
// userInfo:nil
// repeats:YES];
For just the pop effect, use the following method (or NSTimer if you want it to repeat):
[pulseView pop];
// pulseView.center = self.view.center;
// [NSTimer scheduledTimerWithTimeInterval:1.0
// target:pulseView
// selector:@selector(pop)
// userInfo:nil
// repeats:YES];
For just the pulse effect, use the following method (or NSTimer if you want it to repeat):
[pulseView pulse];
// pulseView.center = self.view.center;
// [NSTimer scheduledTimerWithTimeInterval:1.0
// target:pulseView
// selector:@selector(pulse)
// userInfo:nil
// repeats:YES];
Bryan Antigua, [email protected]
BAFluidView is available under the MIT license. See the LICENSE file for more info.