EasyRealm 2.0.1

EasyRealm 2.0.1

TestsTested
LangLanguage SwiftSwift
License MIT
ReleasedLast Release Jun 2017
SwiftSwift Version 3.0
SPMSupports SPM

Maintained by Allan Vialatte.


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EasyRealm 2.0.1


EasyRealm


EasyRealm

EasyRealm is a micro-framework (less than 200 LOC) that helps you use Realm.

Keys Features

EasyRealm import many features as :

  • Deep cascade deleting
  • Deep unmanaged object
  • Get managed object from unmanaged object.
  • Multihread Action (save / edit / delete / query)

Promise

EasyRealm make 4 promises :

  • EasyRealm never transform secretly an unmanaged Object to a managed Object and vice-versa.
  • EasyRealm let you use managed and unmanaged objects identically.
  • EasyRealm never manipulate thread behind your back, you keep full control of your process flow.
  • EasyRealm never handle Error for you.

Exemples

Using

  • No inheritance.
  • No protocol.
  • Import Framework
  • Enjoy

Save

To save an object :

let pokemon = Pokemon()
try pokemon.er.save(update: true)
//OR
let managed = try pokemon.er.saved(update: true)

Edit

To edit an object :

let pokemon = Pokemon()

try pokemon.er.edit {
  $0.level = 42
}

Delete

To delete an object :

let pokemon = Pokemon(name: "Pikachu")

try pokemon.er.delete()
//or
try pokemon.er.delete(with: .simple)
//or
try pokemon.er.delete(with: .cascade)

To delete all objects :

try Pokemon.er.deleteAll()

Queries

To query all objects of one type :

let pokemons = try Pokemon.er.all()

To query one object by its primaryKey :

let pokemon = Pokemon.er.fromRealm(with: "Pikachu")

Helping Variables

  • isManaged :
pokemon.er.isManaged // Return true if realm != nil and return false if realm == nil
  • managed :
pokemon.er.managed // Return the managed version of the object if one exist in Realm Database
  • unmanaged :
pokemon.er.unmanaged // Return an unmanaged version of the object

Installation

EasyRealm is available through CocoaPods. To install it, simply add the following line to your Podfile:

Author

License

EasyRealm is available under the MIT license. See the LICENSE file for more info.

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