Karl Voskuil

CocoaPods trunk is moving to be read-only. Read more on the blog, there are 14 months to go.

1pod
HLSpriteKit is yet another companion library to Apple's SpriteKit with the goal of abstracting reusable code.
HLSpriteKit, in its current form, should probably be used in one of two ways:
- Non-committally: As a supply of useful utilities and custom SKNode subclasses.
- Full committment: As a system for designing an interactive scene, inheriting from HLScene and using gesture recognizers via HLGestureTarget.
License: MIT