Karl Voskuil

CocoaPods trunk is moving to be read-only. Read more on the blog, there are 18 months to go.
1pod
HLSpriteKit
is yet another companion library to Apple's SpriteKit
with the goal of abstracting reusable code.
HLSpriteKit
, in its current form, should probably be used in one of two ways:
- Non-committally: As a supply of useful utilities and custom SKNode
subclasses.
- Full committment: As a system for designing an interactive scene, inheriting from HLScene
and using gesture recognizers via HLGestureTarget
.
License: MIT