Logan Wright

15pods

Bits

A bite sized library for dealing with bytes.

License: MIT

  • Swift

C7

Core standards for Swift.

License: MIT

  • Swift

Debugging

A library to aid Vapor users with better debugging around the framework

License: MIT

  • Swift

Genome

A simple, type safe, failure driven mapping library for serializing data to models in Swift

License: MIT

  • Swift

IntrepidSwiftWisdom

A collection of extensions to the Swift Standard Library, written by the developers of Intrepid Pursuits.

License: MIT

  • Swift

IP-UIKit-Wisdom

A bag of internal helper libraries and categories around UIKit, written by the developers of Intrepid Pursuits.

License: MIT

  • Objective C

JSONCocoapods

Simplifying JSON for the Vapor Framework.

License: MIT

  • Swift

JSONMapping

A set of classes for mapping JSON responses to modeled objects

License: MIT

  • Objective C

NodeCocoapods

A formatted data encapsulation meant to facilitate the transformation from one object to another.

License: MIT

  • Swift

NSObject+Codable

A category for making NSCoding easy

License: MIT

  • Objective C

PlayDoh

Endpoint focused networking for iOS and OS X.

License: MIT

Polymer

Endpoint focused networking for iOS and OS X.

License: MIT

  • Objective C

PolymerSwift

Endpoint focused networking for iOS and OS X. Swift!

License: MIT

  • Swift

PureJsonSerializer

A pure-Swift JSON serializer and deserializer

License: Apache 2

  • Swift

SimpleCam

SimpleCam was created out of the necessity to have high quality photographs while providing a lightweight memory footprint. Apple's UIImagePicker is a wonderful application, but because it has a lot of features and a lot of options, . . . it uses a lot of MEMORY. This can cause crashes, lag, and an overall poor experience when all you wanted was to give the user an opportunity to take a quick picture.

If you're capturing photographs with UIImagePicker, or via AVFoundation on the highest possible capture resolution, it will return giant image files exceeding thousands of pixels in size. SimpleCam avoids this while still using the highest possible capture resolution by resizing the photo to 2x the size of the phone's screen. This allows the photo to maintain a significantly reduced file size while still looking clean and brilliant on mobile displays.

I hope you find the project as useful as I did!

License: Custom

  • Objective C