GestureRecognizers support for cocos2d, just include category and you are ready to use gesture recognizers.
KZAsserts has been created to allow developers to assert assumptions without worrying about crashing client facing versions of the app, it simplifies error handling by supporting asynchronus code execution and automatic error generation. Read more about usage cases and ideology behind this
Project bootstrap that provides automatic icon versioning, todo -> warning conversion, warnings while files become too long, build numbering, environment switching/validation and much more.
Have you ever wondered how you could create an editor like Origami? With KZNodes you can do that in a manner of minutes.
We all love Swift playgrounds, they are really great,
but since most of us still write Objective-C code, why not get benefits of rapid development with Objective-C Plagrounds? Fast robust interations make it easy to prototype custom UI/Algorithms or even learn Objective-C or some new API.