Igor Kravchenko

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1pod
Ash is a high-performance entity system framework for game development. An entity system is a way to organise the code for a game that is efficient for both code execution and code management. It uses composition rather than inheritance for sharing features between game objects and uses a data-oriented approach to separate the game state from the game logic. This makes it much easier to manage the code and to manage the game state.
License: MIT