3pods
A Space/Entity/Component/System game framework.
See https://gamedevelopment.tutsplus.com/tutorials/spaces-useful-game-object-containers--gamedev-14091 for more information about SECP.
License: MIT
JelloSwift is a soft body physics engine written in Swift, ported from Walaber's JelloPhysics engine.
The intention is to write a fast and concise physics engine to be used in games on iOS.
License: NOASSERTION
A Tesselation/triangulation library for Swift.
Based on LibTess2 (https://github.com/memononen/Libtess2), with a nice Swift wrapper API on top.
License: MIT