Luiz Fernando

3pods

GPEngine

A Space/Entity/Component/System game framework.

See https://gamedevelopment.tutsplus.com/tutorials/spaces-useful-game-object-containers--gamedev-14091 for more information about SECP.

License: MIT

  • Swift

JelloSwift

JelloSwift is a soft body physics engine written in Swift, ported from Walaber's JelloPhysics engine.

The intention is to write a fast and concise physics engine to be used in games on iOS.

License: NOASSERTION

  • Swift

LibTessSwift

A Tesselation/triangulation library for Swift.

Based on LibTess2 (https://github.com/memononen/Libtess2), with a nice Swift wrapper API on top.

License: MIT

  • C